Note: Due to technical reasons, the game does not support online play on GOG.COM. To compensate for that, its base price is set 15% lower than on other digital stores.
Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries!
Set...
Note: Due to technical reasons, the game does not support online play on GOG.COM. To compensate for that, its base price is set 15% lower than on other digital stores.
Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries!
Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits!
This time it’s just you and a few allies versus an entire island ruled by a drug overlord and his crazed army.
Constantly on the brink of breakdown, faced with dehydration and no support from home, you lead a team of seasoned mercenaries against vastly outnumbering armed forces.
Use tactical brilliance and guerilla tactics to destroy their structures and strengthen the island’s population to take back what is rightfully theirs.
Do you have what it takes to rise to old glory?
Features:
Deep turn-based tactical gameplay mixed with adventure elements
Choose a variety of tactics ranging from stealth to brute force
Strong character personalities with own skills, desires and personal conflicts
Rage skills: Unique character abilities that get more powerful over the course of the battle
Powerful Commanders coordinate enemy troops on the battlefields
Face terrifying experimental drugs and use them to manipulate your enemies
This is a bad game that took all of the most generic aspects of Jagged Alliance and amplified them into a boring, generic tactical shooter. All the things that made the original Jagged Alliance games stand out are gone. If you're looking for a tactical shooter, you can find better. If you're looking for a new Jagged Alliance, nobody's been able to get that right yet.
Let’s be frank, if the name didn’t contain “Jagged Alliance” I wouldn’t have played it even if it would be for free (Install-heck-no-uninstall). But I did pay for it, so I gave it a shot. This game is not ready. It does not seem to have "advanced" features like option to rebind keys, quicksave, quickload. The weapon choice is minimal. Inventory solution is from last century. For example mercs cannot wear helmet and sunglasses simultaneously. Sometimes camera is moved so that you can’t see the headshot percentage. At least it did not crash. Some design features are annoying like looting system, only turn based game mode, having manually close the loading screen. What is the purpose for that on a turn-based game? Other choices could be better. One lacks options to roam freely, compared to Jagged Alliance 2, trucks are as useful as boulders, weapons have the durability as if were made of aluminium or cheese. Sadly there is no no-one to buy or sell stuff to. Well, I didn’t find any stores and there is not enough time to search (by design). At least the storyline is satisfactory for yet another game (this genre). Just keep your expectations low. There will be no amusing landmarks like slap-slap, “Ellioot, you idiot”!
I was hoping for a bigger, better version of JA2 Wildfire with tons of new weapons and a fresh generation of mercs. OMG it failed miserably.
Only 6 mercs to choose from, of which you only get to use two for the team. No custom option to create your leader. No go anywhere, whenever you want to go there ability. You just get a pathway to follow as you clear a zone. You can't even savegame while in play. I could go on and on.
I just hope it doesn't take as long to uninstall as it did to install. It truly doesn't deserve the one star required to comment.
Jagged Alliance was a pretty cool game. This "sequel" isn't. Really dull gameplay with frequently annoying control issues. Sometimes, it doesn't make any sense how some enemies can see you, but others can't. It also has ugly, primitive graphics, but still runs my laptop red hot for some reason. The really cool thing about JA 1, 2 and Deadly Games was that you hired mercenaries and managed them as you attempted to solve the varying big, challenging missions. JA Rage consists of a series of small maps that you take on in a linear fashion, with zero wider strategic components. Take down the nearest guard, take down the next one in line, etc. Two characters on the map instead of a full team. 6 to choose from instead of dozens... At least the music didn't suck.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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