Posted on: July 24, 2025

gissur
Verified ownerGames: 352 Reviews: 1
Felt doing JA2 again, yay
not much to add yet - still early....
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© 2023 THQ Nordic AB, Sweden. Developed by Haemimont Games. Jagged Alliance, THQ and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content
Please note:
GOG Galaxy is required for multiplayer mode.
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content
Please note:
GOG Galaxy is required for multiplayer mode.
Game length provided by HowLongToBeat
Posted on: July 24, 2025
gissur
Verified ownerGames: 352 Reviews: 1
Felt doing JA2 again, yay
not much to add yet - still early....
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Posted on: August 7, 2025
Searry
Verified ownerGames: Reviews: 2
Best JA since JA2
It has the same-ish spirit as the originalgame.
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Posted on: July 15, 2023
SpyHunter7
Verified ownerGames: 1202 Reviews: 26
A worthy successor of JA2
I had concerns if Heamimont could pull it off, but they did. JA3 feels like a modernized version of JA2 which is what the fans wanted. No funky realtime battles like Back in Action, no half-baked stuff like Flashback, no two man squad weirdness like Rage. I would argue that following JA2 so closely caused some of the issues of JA2 to be also present. JA2 didn't have great UI and JA3's UI is not great either. Having to switch between the different height levels of a map (ground level, 2nd floor, roof and so on) was a thing in JA2 and it was most likely due to the 2D engine and I am not sure why this is still needed in a 3D environment. If I want to see a ladder leading to the roof I need to switch to the roof level view which is mind boggling. This however and all the other small imperfections do not stand in the way of fun. I know I am enjoying a game when I spend more time in the inventory deciding what is the best way to equip my characters than in the exploration mode. The lack of chance to hit perecetnage does not bother me at all. I get what the devs were going for. If, for example, the chance to hit was displayed and I saw that moving 1 square to the left would give me +3% I would have moved there despite that +3% would not make that much of a difference in the great scheme of things and I would have wasted time overthinking and checking each possible position hunting for that +3%. All in all a very enjoyable game, not perfect but it doesn't need to be in order to be fun.
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Posted on: July 23, 2023
DanielMF
Verified ownerGames: 1805 Reviews: 25
Finally a worthy successor
I finished my first run through and it wont be my last: Haemimont did finally break the spell of bad JA-Successors and did not only publish a terrific sequel but a very good game by all criteria. Highlight: The many mercs and the very good voice acting and the tactical fights. The strategic layer works, the inventory management is a bit rocky. Buy this game!
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Posted on: August 22, 2024
elektrolitr
Verified ownerGames: 124 Reviews: 1
Great
Good fights, nice atmosphere, some quests are not as straightforward as one would expect
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