Posted on: April 3, 2012

gnossos
Games: 286 Reviews: 6
What it's all about
I have been playing this game on and off for 13 years. I still have a saved game backed up somewhere that represents 3-4 months of continuous game play, and I could still never beat it, or even get close really. I continuously built up better and better squads until I could pretty much over-power most parts of the map, but the SAM sites and other treachery (and bugs) were too much to handle. Still, for all it's difficulty, and strange archaic interface, I think this is one of the greatest game experiences I've ever had. It's a difficult game and you have to put your time in but it pays you back by challenging you and treating you like an adult who wants a deep strategic challenge. The hand-written interfaces are priceless and wonderful. Calling the graphics "dated" just isn't the correct way of going about it. I've read the code. This is the old days when things were blitted into DirectDraw buffers using brute force assembly language, before hardware acceleration. That basically means that the original devs wrote the graphics engine along with the masterful gameplay, story, design and everything else. and it's wonderful! It wouldn't be done that way now, where current devs rely on lots of 3rd party solutions, engines, etc, and write to APIs, then they just wrote the whole thing lock-stock and barrel for the IBM PC system which seemed to be the market leader at the time. Consequently, I think you get a better product in the end. Something that probably represents the blood and sweat and life-essences of tens of thousands of man hours of pouring over code and other nerdy goodness. Pretty unconventional review as I never addressed the game itself, but I'll leave that to others. Jagged Alliance is as great as they come for classic games.
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