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Into the Breach

in library

4.6/5

( 298 Reviews )

4.6

298 Reviews

English & 16 more
Offer ends on: 11/05/2025 09:59 EET
Offer ends in: d h m s
14.995.99
Lowest price in the last 30 days before discount: 4.49
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Into the Breach
Description
Now includes the free Advanced Edition Update! This adds content throughout the game, including new mechs, enemies, weapons, missions, and more! The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hol...
Critics reviews
88 %
Recommend
Metro GameCentral
9/10
PC Gamer
93/100
Game Informer
9.3/10
User reviews

4.6/5

( 298 Reviews )

4.6

298 Reviews

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Product details
2018, Subset Games, ...
System requirements
Windows 7 / 8 / 10, 1.7+ GHz or better, 1 GB RAM, Intel HD 3000 or better, 300 MB available space...
Time to beat
5.5 hMain
19.5 h Main + Sides
52 h Completionist
13.5 h All Styles
Description
Now includes the free Advanced Edition Update! This adds content throughout the game, including new mechs, enemies, weapons, missions, and more!

The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game from the makers of FTL.
  • Defend the Cities: Civilian buildings power your mechs. Defend them from the Vek and watch your fire!
  • Perfect Your Strategy: All enemy attacks are telegraphed in minimalistic, turn-based combat. Analyze your opponent's attack and come up with the perfect counter every turn.
  • Build the Ultimate Mech: Find powerful new weapons and unique pilots as you battle the Vek infestation across Corporate-Nation islands.
  • Another Chance: Failure is not an option. When you are defeated, send help back through time to save another timeline!
Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
5.5 hMain
19.5 h Main + Sides
52 h Completionist
13.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2018-02-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
444 MB

Game features

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User reviews

Posted on: March 31, 2018

Igraine

Verified owner

Games: Reviews: 38

Not FTL

It's natural to compare Into the Breach with Faster than Light, the studio's previous game. So here, I'll do the same: ITB is not FTL. Beyond a similar excellenge in design, ITB takes a different approach; It's a Turn-Based Tactics game which gives a very high degree of information to the player: they player knows the enemy's moves ahead of time. While in FTL the player struggles with random elements and incomplete information, ITB gives players almost complete information, with relatively low randomness. This allows ITB to ramp up the difficulty, and ask the player for careful, well-thought-out action. It's more like chess with Jaegers and Kaiju; however, since the game gives away the opponent's future moves, you don't have to be a grandmaster to play it well. Or, in the approximate words of Beaglerush (twitch.tv/beagsandjam), _every_ turn is like that do-or-die turn in XCOM, where you _can_ win, but only if you discover and make the perfect sequence of moves. Still, from time to time, the game will present an impossible turn, expecially on Hard difficulty- where you _will_ take some damage, no matter what you do. This is, in my opinion, what makes the game feel real and threathening: no training wheels. These can be countered by learning to deploy the troops better and give your mechs better loadouts. In short, even impossible turns feel fair, since they _can_, ultimately, be controlled by better player action. In conclusion, the game and gameplay are both amazing. After Achron and Into the Breach, I'm hopeful temporal gameplay mechanics can blossom out. My experience: unlocked all the squads, beaten the game (4 islands) with the first half of them, and a chaos random squad, on Normal. Beaten the game 3 times on Hard. Love Silica + Electric Whip .


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Posted on: April 12, 2018

vicky_molokh

Verified owner

Games: 174 Reviews: 1

Another streamlined masterpiece

Excellent game that manages to share so much 'DNA' with FTL and yet avoiding repeating any specific mechanics. Also a wonderful demonstration of how to make a great turn-based tactics game *without* random number generators influencing damage / hit probability / etc. (I'm not sure if the spawning and AI behaviour is randomised or follows some strictly deterministic rules).


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Posted on: July 2, 2018

earthboundsb

Verified owner

Games: 28 Reviews: 1

Hold your wallet..

This game is a fun time sink (I fielded around 30 hours) but is flawed in the same way as basic games like rock paper scissors. Is fun for the first experience, but never evolves past the gimmick (3 pilots battling against greater numbers) and fails to show much else.


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Posted on: February 28, 2018

ozric

Games: 160 Reviews: 12

Cool at start, boring at the end.

It's a cool little strategy game, but it becomes very repetitive and boring after 3-4 hours. You can beat the game in 1 hour.


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Posted on: March 2, 2018

sturmkarabela

Verified owner

Games: 19 Reviews: 3

Good for players that like challenges

The game has cool pixel graphics, soundtrack and combat mechanics. You can enjoy playing the game until you realize that there are basically 5 randomly generated maps with more or less randomly generated encounters all over them, few mech squads that can be described as trio of 'Pretty good mech', 'At least you can do some damage' and 'Why do I keep you in the squad anyway?', overly expensive upgrades, unlockable pilots that you can barely care about and pointless achievement system attached into unlocks. This game has pretty much no content left after finishing the game for the first time (the ending is also a joke). Why would I bother playing the game again if there is nothing else to discover? There is basically no story to be told in this game. It's achievement grind and nothing else. Of course You can try playing the game with different squad or with a custom one. But again, the only reward here is more achievements.


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