Ultherst was once a peaceful, God-fearing land until the Three Scourges of God came to pass as foretold by Saint Ezekiel, one of the twelve followers of the First Prophet. First came the famine that devasted the populace. Next came the plague that added more unfortunate souls on Death’s abacus. Fina...
Ultherst was once a peaceful, God-fearing land until the Three Scourges of God came to pass as foretold by Saint Ezekiel, one of the twelve followers of the First Prophet. First came the famine that devasted the populace. Next came the plague that added more unfortunate souls on Death’s abacus. Finally came the great rain of fire, and death fell down on sinner and innocent alike, blood flooding the streets in place of water. The people, in their desperation, turned away from the Holy Mother Church and delved deep into pagan decadence or succumbed to the temptation of the Devil. You have been charged with the office of Inquisitor. It is up to you to investigate crimes against the one true faith and root out heresy--using any and all means necessary. As in all best computer RPGs--the most important choices are yours to make.
Inquisitor is a unique blend of action-oriented combat with a deep and involving tale of betrayal, torture, madness, and infernal damnation. Put your wits to the test as you collect evidence against possible heretics and put them to trial once they have been charged. Use the might of the Inquisition to extract a confession from your subjects, but be warned, use your power wisely or you will face the consequences. If a gritty old-school open-ended isometric RPG is what you looking for, look no further. Inquisitor will provide you with hours of gameplay and a dark, involving story.
Three character classes--Paladin, Priest, and Thief--each with his own unique and independent story.
Wield the power of the Inquisition as you arrest heretics; use a variety of tools-such as the iron maiden, suspension, and the rack-to extract confessions and burn the heretics!
A wide, open-ended world for you to explore and exploit as you see fit.
More than 200 weapons, 80 spells, and 7 schools of forbidden and allowed magic!
Armor and Weapons
artworks
avatars
Book of Magic
Codex Inquisitorium
manual - Game Companion
Inquisitor the Novel
Revelation of Ezekiel
soundtrack
artbook
wallpapers
localized extras (Czech)
System requirements
Minimum system requirements:
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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I can't seem to post my review here because apparently it is too long, so I posted it on the GOG forum instead. You can find it here:
http://www.gog.com/forum/inquisitor/my_review_of_inquisitor
All in all. Games worth the money, especially if on sale, lack of hand holding and wiki, etc makes this fun to figure out. Putting plenty of hours into it and well worth the time. only in act one, but heres what ive found...
Pros:
-classic style look (reminiscent of diablo one art and ambiance)
-good plot with a decent story so far.
-interesting blend of fantasy and religion (not necessarily biblical, but christian themes with trolls, ogres, and other monsters that are very fantasy outside of undead and demons.)
-LOTS of dialogue (text based) and this is a big one for me as i miss reading these old RPGs and there is a LOT to read, item descriptions, talking to people, etc.
-no hand holding, definitely a figure it out kind of game, read carefully, use N for notes and Q for quests and make sure you pay attention.
-solid amount of inventory space, with no town portal im glad i can loot goblin as much as i can and not have to constantly walk back to town.
Cons:
-mouse frequently bugs out for some reason causing inversion(mouse registers moving in opposite direction), many times mid fight, all ive found for a remedy is it requires reloading/dying to fix this.
-as most of the game is click to move/attack/cast/talk/loot you click on companions a LOT and it is EXTREMELY frustrating not being able to just hit escape, and having to click a few dialogue options to close out of that pop up.
-unplayable bug, not sure how else to describe it but literally have to close game and restart, because inventory items all turn into red square, map is unable to be opened, and cannot click any menu options e.x. load, exit, etc. only remedy is force close.
-crashes, sometimes multiple times in an hour, sometimes five hours straight and no crash.
-some mechanics poorly/not explained, causes issues.
-considering shop reset/how easy it is to get blue/green items from them, there is a huge lack of picking up magical items. sell trash for money, buy magic stuff.
This is exceedingly difficult and punishing for no payoff. I can't see how you are intended to succeed in nearly any combat encounter when stamina doesn't recover while walking, and getting hit as well as attempting to hit drain stamina. Melee combat is effectively a death sentence. Ranged combat is expensive and gold is very scarce, so having attacks miss is throwing away significant amounts of gold, and you will miss often. This is a game I wholy cannot recommend anyone play.
This game spent almost a decade being produced. Its story promised to be outspoken, with spectacular gameplay, meaningful choices, and a unique setting.
Sadly, it didn't pan out. This game is filled with bugs, bland dialogue, and a boring setting. The question I asked myself when playing this game? Of all the games I could be playing right now, why this one?
In the end, the dialogue sounds like it's being forced through the same conspiracy meat-grinder. The gameplay is laborious and the setting is merely a background.
Before you purchase this game, be aware that you are in for the long haul and will be left scratching your head asking, "Why did this game get so many awards?"
Pretty rough experience but totally worth your time.
The closest resemblance here could be Divine Divinity - lot of mobs to whack but beside it - it's like RPG.
No level scaling and hand holding or quest compass, already like it.
Difficulty setting is deceiving. On Easy enemies die faster and you get more XP, but on Hard you get more gold and loot, plus your companion
(you NEED to have him if you're Priest) get better stats. And you get less XP but enemies respawn here so it shouldn't be a big deal in the end...
Don't invest into Identify skill, it does not work.
I recommend playing as a Priest, other classes will have bad time later in the game (like they don't have it from the start).
That's because the higher level spells are more than useful, the dirty job will be done by your companion.
There is no offensive starting spells (they are here but they don't work), you need to rely on magic seals and your companion.
BTW. prepare for massive potions consumption.
Beside combat it become nice RPG, with nice written NPCs, plot, story and investigations.
Good witch hunting, fellow inquisitors!
Tracto cum illud
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