Posted on: September 19, 2014

Lord_Kristof
Verified ownerGames: 483 Reviews: 35
A very shallow experience
In InFlux you play as a ball, which came from space. One of the Space Balls, if you will (zing!). You land on a place, and you proceed to roll around and gather blue firefly things to access greenhouse-like building in which you solve puzzles in order to make them project a beam of light into the sky. A beacon, maybe, to call your friends? I don't know, anyone's guess. There are two main problems with the game. The first one is that it's just boring. There are two components to it - exploration and, once you enter a building, puzzle solving. Problem is, you roll around environments which don't really reward exploration. Outside of a few additional firefly-thingies you never find ANYTHING. The other component is solving puzzles, and those aren't very good either. They're fun for a while (you rotate the entire space around, so the floor becomes a wall etc.) and later on in the game they vary it up a bit by adding jumping mechanics, but that's not enough. The featureless interiors of the buildings are boring to interact with, and most puzzles feel like busywork rather than something you engage with intelectually. Looking at the environments and gameplay, it's clear to me that the devs didn't have a firm grasp on what they wanted this game to be. The locations have a weird tribal-like vibe to them, which doesn't actually *mean* anything - it's like they went for the jungle because that's the sort of assets they felt comfortable using, but there's virtually no theme to the game and nothing working in the background to keep you going. No goal, no story, no driving force, no defining aesthetic or some sort of vision behind it that would be apparent. InFlux is a game about rolling a ball through environments and solving puzzles. And it's nothing more than that. If that's enough to keep your attention for the 2-3 hours of its supposed playtime, then try it out - if nothing more, it is reasonably relaxing. It wasn't enough for me though.
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