Posted on: January 3, 2017

brashieel
Verified ownerGames: 94 Reviews: 1
Blast from the past
Back in high school I put a ridiculous number of hours into this game. Honestly I only stopped with the march of time rendered the game unplayable on later versions of Windows. I'd always hoped for a proper port to play it on a modern pc. The game is surprisingly complex and took a lot of chances for the time. It's a 4x game with an actual plot. Admittedly a very badly acted FMV plot, but still a plot. You play as an imperial officer rising through the ranks from Lieutenant to Grand Admiral, going from commanding 1 ship and few planets to unlocking the whole game and leading your empire to dominance. Or... in the first play through probably getting hopelessly snarled in the late game when the difficulty suddenly ramps up. The two IG games are still pretty unique. You micromanage fleets and worlds, stacking equipment on individual ships and trying to balance cost versus firepower. It's surprisingly addictive. There are some frustrations though. As has been pointed out, the pathfinding is legendarily bad. You will lose units (and probably battles) to your units getting stuck in a traffic jam/on terrain and then shot to pieces. The endgame is basically a series of ground invasions of the enemy planets, and because of the terrible pathfinding and poor ground controls it takes forever. There really isn't opportunity to get fancy. Stack a ridiculous number of heavy tanks, invade, lost way too many to AI incompetence, build a bunch more, invade the next world. Still, this game is fun. The campaign is interesting, the diplomacy is just deep enough to add to the overall experience, and some of the flavor text manages to imply a much deeper universe. After years of staring at the unplayable cd on my shelf, it was great to revisit it.
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