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Immortal Redneck

in library

3.9/5

( 110 Reviews )

3.9

110 Reviews

English & 10 more
19.9519.95
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Immortal Redneck
Description
Immortal Redneck is an FPS set in Egypt with rogue-lite elements. The game mixes old-school first-person shooter action with a rogue-lite mechanics. Frantic gameplay, twitch controls and an arcade-style feel meet randomly generated dungeons, a complete skill tree, permanent death and 9 classes with...
Critics reviews
64 %
Recommend
Eurogamer
Recommended
TrueAchievements
4/5 stars
TheSixthAxis
8/10
User reviews

3.9/5

( 110 Reviews )

3.9

110 Reviews

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Product details
2017, Crema Games, ...
System requirements
Windows 7 / 8 / 10 (64-bit), Intel i3 2nd-Generation 2.5GHz, 2 GB RAM, NVIDIA GeForce GTX650 or equi...
Time to beat
16.5 hMain
20.5 h Main + Sides
63 h Completionist
22.5 h All Styles
Description
Immortal Redneck is an FPS set in Egypt with rogue-lite elements. The game mixes old-school first-person shooter action with a rogue-lite mechanics. Frantic gameplay, twitch controls and an arcade-style feel meet randomly generated dungeons, a complete skill tree, permanent death and 9 classes with different traits.

The game revolves around a redneck tourist who wakes up mummified in ancient Egypt after an accident. Why is he here? How did he survive the accident? And why the hell is he mummified?!

The answer lies within the three danger-filled pyramids of Giza, all protected by an army of monsters and huge bosses. Obviously, your mission is to get inside the pyramids, kill all the enemies and discover what's going on!

  • Old School FPS: frantic gameplay, twitch controls and an arcade-style
  • RogueLite mechanics: randomly generated dungeons, classes, skills, permanent death but with gameplay progression
  • Nine playable classes: all with different skill sets. Players can switch classes between each play through, selecting the one most suitable for their current run
  • Complete skill tree: evolve your character, buying equipment and weapons, upgrading and acquiring new skills
  • Over 50 different weapons: traditional firearms, magical, mythological, futuristic or just plain weird weapons including a Potato Launcher. You name it, this game has it
  • Over 100 scroll modifiers: Each scroll picked up in-game changes your current run, for good (convert your enemies in to chickens) or for bad (reduces your speed of movement) and everything in between!
  • Over 35 enemies: mummies, sarcophagus, flying skulls, humanoid snakes, big fat warriors... All willing to kill you!
  • Huge bosses: two in each pyramid with unique gameplay
  • Merchant: Buy equipment and supplies that will be maintained between different games, even when you die
  • Skill Rooms: hone your skills in rooms focused on platforming and avoiding a variety of traps
  • Twitch Quest: special mode for streamers, your community will vote on what happens next!
Popular achievements
Goodies
avatar wallpaper
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
16.5 hMain
20.5 h Main + Sides
63 h Completionist
22.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
Release date:
{{'2017-04-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.7 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
polski
audio
text
português
audio
text
Português do Brasil
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
한국어
audio
text
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User reviews

Posted on: August 13, 2023

GammaF88

Verified owner

Games: 105 Reviews: 16

Smooth, functional, boring

Nothing terribly wrong with IR, but it also brings nothing worthwhile to the table. The "unique" premise adds nothing to the experience but the occasional shitty one-liner. Visuals may be clean and smooth, but everything looks and feels like Play Doh. Enemies are soft and harmless. Guns & sounds totally lack any impact. They also don't autoreload when empty - a choice that works in a tactical shooter like SYNTHETIK, but here along with lengthy reloads that take too long to register as complete, it kills the pace. I might switch weapons instead, but then I just get to stand still after every battle to reload them all. The upgrades are also lukewarm. The tree, including unlockable "classes", consists mostly of incremental stat boosts, w/ only the active abilities offering any real for alternative gameplay. I used 1 medallion for my entire playthrough because nothing else seemed interesting or more useful. Scrolls SUCK. Many have only downsides, and they're completely random - no way to avoid bad ones, no way to strategize and try for specific scrolls to go with a desired build. An easy improvement would be to offer the player a choice of 2+ scrolls whenever they pick one up. I beat the 1st pyramid just to see if the 2nd would offer anything new, but it looks like more of the same. I hate leaving games unfinished, but I feel that whatever IR has left to show will just not be worth my time. Overall, I would describe Immortal Redneck as floaty, shallow, and repetitive. If you want a retro FPS, play DUSK, Ultrakill, or HROT. If you want a roguelike FPS, play SYNTHETIK or Nightmare Reaper. I could only recommend IR as a mindless time-waster, and even then I still wouldn't buy it.


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Posted on: August 21, 2024

neil087

Verified owner

Games: 128 Reviews: 1

Fits the bill

Right on spot, you have to keep chuggin


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Posted on: September 2, 2022

KAMiKAZOW

Verified owner

Games: 141 Reviews: 1

Nice but repetitive

The gameplay itself is alright but I saw the same rooms again way too soon. Had fun for about an hour.


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Posted on: September 2, 2022

eddee

Verified owner

Games: 509 Reviews: 51

Why the hate?

This game is excellent, and one of my favorite shooters, though not on par with Doom, Build Engine games, or the Borderlands series. I love roguelite shooters but there are very few worth anything, and the detail and rooms are a TON better in Immortal Rednack than Ziggurat 2, for example. There is also more humor, but sadly they missed an opportunity for a wider audience since even though there is no blood, the language is not "child appropriate". Of course most first graders know and liberally use the F word nowadays, so that might be kinda pointless to worry about... The game is kind of like Serious Sam 1 with the Alien Tech Ancient Egypt vibe (minus bosses the size of planetoids) but you can't memorize where all the enemies are. This is big for replayability, for me at least: I tend to memorize shooters easily to the point of just chucking grenades and killing enemies before I even see them. It gets boring, and the roguelite aspects solves it beautifully. You can pick multiple classes with time-cool-down skills: Neferteri (can't remember the name) is the best in my opinion, as you get a ghost hawk which basically acts as a one-hit-kill homing missile with perfect accuracy that will seek out enemies THROUGH walls. And you get a sniper rifle and burst machine gun in your starting equipment! Unlock and use Hathor first, though, as her bonus is extra gold. There are unlockable buffs requiring points that permanently level up ALL characters, as well as new characters hidden in the tree, and you will need a lot of gold for it (or a memory editor). Enemy type and placement is also randomized out of area pools as well as maps, and there are three "worlds" (pyramids - past, present, future-tech) to explore. The selection of weapons is also huge and quite varied, everything from mind control to BFG-10k pistols, explosive crossbows, poison gas, grappling hook (as Hathor's skill), throwing knives, beam weapons, etc. Better than the Ziggurat series!


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Posted on: September 5, 2022

Uzumaki_Rad

Verified owner

Games: 51 Reviews: 1

An enjoyable experience

I enjoyed the game so far but one thing I didn't like that when I find a scroll, I have to take it, there's no other option, like I can not get out of that scroll window without taking the scroll because there's no "don't take" option. I was pressing escape key to cancel but looks like the devs didn't wanted that. So if i accidentally acquire a bad scroll which gives single jump instead of the normal double jump, then I have to take that scroll , there's no other option. Would have given 5 star if that wasn't the case but still a very very enjoyable game with sick soundtrack and an ultra cool protagonist.


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