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HORSES

in library

4.4/5

( 289 Reviews )

4.4

289 Reviews

English & 1 more
4.994.99
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HORSES
Description
Fourteen days, a horse farm, and a few rules to follow...   Take a break from your college coursework and spend the summer helping out on a secluded farm.   The air is warm, the horses are quiet, and the people are down-to-earth.   Each day brings new tasks, and the work itself is simpl...
Genre:
User reviews

4.4/5

( 289 Reviews )

4.4

289 Reviews

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Product details
2025, Andrea Lucco Borlera, ...
System requirements
Windows 10 (64 bits), X64 Dual Core CPU 2, 4 GB, Radeon Pro 560X / NVIDIA GTX 960, 4 GB...
Description

Fourteen days, a horse farm, and a few rules to follow...

 

Take a break from your college coursework and spend the summer helping out on a secluded farm.
 

The air is warm, the horses are quiet, and the people are down-to-earth.
 

Each day brings new tasks, and the work itself is simple, even if the goals are a little unclear.
 

Sometimes, after the sun sets on a productive day, there are even activities to be found in the evenings.


HORSES is a first-person game with live-action sequences. Over the course of fourteen days, it welcomes you into encounters that test your obedience, complicity, and restraint.

HIGHLIGHTS

 

  • Immerse yourself in the eerie fusion of gameplay and FMV intermissions.
  • Witness the farm's unspeakable horrors through daily unique interactions.
  • Heed the farmer's warnings or face consequences (?)
  • Withstand 14 days of spiraling dread as the reality of the farm unfolds.
  • A full playthrough lasts 3 to 4 hours.
     

CONTENT WARNING: This game contains scenes of physical violence, psychological abuse, gory imagery (mutilation, blood), depictions of slavery, physical and psychological torture, domestic abuse, sexual assault, suicide, and misogyny. The inclusion of these elements is intended to depict and characterize a fictional world and its fictional inhabitants. The presence of these elements is not an endorsement of them, nor do they reflect the beliefs or values of the creators. Some scenes also feature unsettling sounds, such as chewing and swallowing, which may be disturbing for players with sound sensitivities or related phobias. Character dialogue also includes references to psychological trauma that may be upsetting, especially for those who may have had similar experiences in their pasts. Player discretion is advised. If you feel uncomfortable or upset while playing, please consider stepping away and reaching out to someone you trust.

© 2025 Andrea Lucco Borlera / Santa Ragione. All rights Reserved.

System requirements
Minimum system requirements:

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Genre:
Works on:
Windows (10, 11)
Release date:
{{'2025-12-02T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}

Game features

Languages
English
audio
text
italiano
audio
text
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User reviews

Posted on: December 4, 2025

dudepersonThe

Verified owner

Games: 107 Reviews: 1

Not Worth the Controversy

This game really, really isn't as deep as it thinks it is. The attempts to censor it were based in a prudish and inherently anti-art way of approaching any media that's strange and offputting, and I think GOG did the right thing by giving this game a platform. That said, this game is not the crown jewel of artistic expression people are making it out to be. Mechanically, it feels like something thrown together in Unity in a matter of minutes; the game simply doesn't look, sound, or feel good to play, and not in a way that feels intentional. It feels more like a demo than a video game, and the same can be said of the game's message. Its core message - that authoritarianism is bad - is about as surface-level, uninspired, and lacking in any new or unique exploration of the themes it presents as a middle school theatre production. Once you break through the initial bizarreness of the story's presentation, everything is about as clear-cut, obvious, and predictable as is humanly possible. No new ground was tread here; everything this game has to say has been said before, and said better. Again: weird and offputting art is a necessity. The world needs artists willing to create discomfort in its audiences. But the "discomfort" (it can really only barely be called that, honestly; there are darker games made in RPGMaker 20 years ago than this game tries to be) that gave this game its short stint in the spotlight isn't held up by the story or message. It's shallow. The game, Horses, does nothing but beat a dead one badly.


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Posted on: December 3, 2025

Gavin G Whiz

Games: 16 Reviews: 1

Good if you're on its wavelength

This game exists in a weird part of a bell curve. If you've only seen one giallo movie from the 70s and hated it, you'll roll your eyes at the presentation of HORSES. If you're a massive fan of giallo from the 70s, you'll roll your eyes at the by-the-book giallo-ness of HORSES. If you're kinda-okay with giallo, or know absolutely nothing about it? Bingo, you're in with a shot. I will always applaud an artsy game for swinging for the fences. That said, there are just enough bits that feel unpolished to make me geuinely question where the two years of production time (enough so that if this fails the company shutters) actually went. The inventory system is rudimentary and forces several sequences to be intentionally repetitive to work around said inventory system. Occasionally mechanics that are used once or twice for the entire game show up that break ludonarrative dissonance in an unfun way where it does not feel intentionally fourth-wall breaking (mainly because whenever HORSES breaks the fourth wall it's in an incredibly over-the-top way, as if it's terrified of an audience not paying attention). I enjoyed my time with it, but as an intentionally-pretentious arthouse piece it never made a legitimate argument as to why multiple people needed to make this a video game instead of an animation, a live-action short film, or even write it as a transgressive novella. I am glad it exists, but as an actual narrative video game the only thing separating this from a thousand artsy fartsy visual novels is you holding W to walk your character to another area to trigger another cutscene where artistic choices cover up for lack of animation, voice acting, and in-game trigger capabilities until you hit a binary or trinary choice that I'm not entirely sure actually impacts gameplay.


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Posted on: December 3, 2025

HotCircuitYT

Verified owner

Games: 5 Reviews: 1

A short escape meant to be experienced

In short, this was a few hours well spent. Not a long game, not a difficult game to play, but an escape into a surreal isolated rural landscape. I felt immersed in the claustrophobic environment and like the developer poured love and effort into producing this unsettling experience. The FMV cuts were really effective with the game's mood and in keeping with the overall aesthetic. I came out of it feeling like I would from a well-crafted movie, even if every scene wasn't "fun" in the traditional sense. You're certainly not wrong if you played this and thought about subtexts like class inequality, treatment of farmed livestock, oppression of "undesirables" in society etc. However, I preferred to think of it like a David Lynch production: Not everything here HAD to have a deeper meaning or a right answer, it was just made to be experienced in your own way. Even for its themes, which may occasionally be challenging for some, it certainly doesn't feel like something that should be banned media. Thank-you GOG for seeing sense and letting us buy this to make our own minds up.


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Posted on: December 3, 2025

Johelian

Verified owner

Games: 15 Reviews: 1

Disorienting, disturbing - and powerful

Like Surrealist cinema of the 1920s, Horses is a disorienting, disturbing, and psychologically-challenging experience - and it's meant to be. It delves deep into constructs of humanity with surgical precision, shocking the player in impactful, thought-provoking ways. Unlike some of that Surrealist cinema, there is a defined plot: you play a young man who's taken a 2-week job at a local horse farm. You have a small list of activities to complete each day, but this isn't a drudgery/work sim: unexpected events regularly disrupt your preconceptions, simple - yet deeply disquieting - chores will need to be carried out, etc. Superb use of light and sound drive the atmosphere, alternating between moments of light-hearted whimsy and almost unbearable tension. There's always been an argument for games being as much an artistic medium as cinema, and games like Horses prove that point. Yes, it's heavy, and it requires something of an open mind and mental (and perhaps physiological) fortitude to endure - but it will make you feel and question the human condition in a way that relatively few pieces of gaming media will. That can only be a good thing.


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Posted on: December 3, 2025

MorganLeFaye

Verified owner

Games: 63 Reviews: 1

I hate censorship...

... and the ban on Steam and Epic was the sole reason I even was made aware that this game exists. It is weird and disturbing at times, but nothing sooo horrifying that would warrant a ban from any platforms. If you're an adult, you've probably seen worse in your favorite (horror/action) TV show. The triggers are stated in the documentation, read them and if you think you can handle them, you'll be completely fine. I've seen worse in my 35+ yrs of gaming. It is a piece of art that wants to tell a story, and does it in a very clear way.


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