Posted on: August 30, 2018

Kitsune_Kinomi
Verified ownerGames: 147 Reviews: 6
Metroidvania improved with other genres.
Graphics: 65% Possibly the weakest aspect of the game in my eyes, Hollow Knight has a cartoonish art style that doesn't look especially bad, but I wish they had done a touch more with. The character design varies pretty wildly too with some characters being really well detailed and evocative and others just kind of... being there. Sound: 80% When I first started the game I was a little worried about the soundtrack. Most of the tracks seemed kind of airy and atmospheric, fitting, but not always my thing. However, I was blown away by some of the later tracks and it really made up for it. The sound effect design was also spot on making interactions feel very solid. Gameplay: 100% Primarily a Metroidvania game, it sees you exploring a deeply interconnected nest of levels unlocking powers to be able to explore radially more of the map as time goes on. One area that Hollow knight shines in is it's non-linear approach to this genre, certainly not the first to allow you to do things in nearly any order, but many Metroidvania's have only one main critical path, and you have to exploit your way off of it if you can at all. However, Hollow Knight has many different paths, with tricks and secrets ensuring that there really isn't a 'right order' to the game. Control: 90% Where most Metroidvania games have very loose floaty controls, Hollow Knight has very tight controls, almost like a precision platformer. Because of this, the bosses and platforming challenges can test a players skill to a much more precise degree without being overly frustrating. Story: 80% The overall story isn't blow me away amazing, although I liked several of the NPC, particularly Hornet. However, the way the story is delivered, through hidden events, bestiary entries, and cryptic dialogue is straight out of Soulsborne. I did find this one a bit easier to piece together since you are directly told certain key events if you find the right thing. Overall: 95% This is the third indie game I've played this year that I consider one of my favorite games of all time, the others being A Hat in Time and Iconoclast. This takes three of my favorite Genres; precision platformers, Metroidvanias, and Soulsborne; and combines them in a wonderful way.
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