Posted on: June 15, 2021

Bonesinger
Verified ownerGames: 621 Reviews: 18
It's a good game with some flaws
I've played a lot of HoMM back in ye olde days and bought this one during one of the sales. Installed and started playing again, and it's still a decent, if rather awkward looking game. The first problem most people might encounter is screen resolution. For some reason, it only stays windowed if you play under 800x600 or 1024x768. The largest available resolution forces fullscreen, possibly due to the engine. I saw a post elsewhere stating that you can make a shortcut and add "xres=1920 yres=1080" as parameters to alter the size of window. As for the game proper, the biggest difference between other heroes games is that the heroes actually fight and can be killed in combat. Personally, I really enjoy this as it gives a bigger RPG feel. Something of a cheat, if you walk around with an "army" of heroes, you can always retreat (white flag) without penalties. Your heroes will be teleported to the nearest town and any that was dead will be revived. Now, one of the changes that I didn't like is that there are no upgraded units. So no peasant-conscript, no squire-knight, no elf-high elf, etc. Another thing that wasn't well designed is the new combat map. The grid is a very large collection of little squares and every unit occupies between 4 to 20 of them. This creates a very large and, frankly, unnecessary angles that you can attack an enemy. It's very difficult to tell whether a unit can get past some parts of the map, since you can't tell from a glance how the obstacles are really laid out. I can't really talk much about balance as I've only finished the Haven scenario thus far and am still on mission 2 of Might. Enemies showing up out of nowhere with way more units than you could have hired is a real pain and seems frequent at Advanced (3/5) difficulty.
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