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Hellpoint

in library

3.5/5

( 195 Reviews )

3.5

195 Reviews

English & 9 more
34.9934.99
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Hellpoint
Description
Hellpoint is a dark and challenging action RPG set in a heavily atmospheric sci-fi universe where the line between science and occultism is blurred. Once a pinnacle of human achievement, the Irid Novo space station has fallen. Its ruins are now overrun by cruel interdimensional entities ac...
Critics reviews
21 %
Recommend
User reviews

3.5/5

( 195 Reviews )

3.5

195 Reviews

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Product details
2020, Cradle Games, ...
System requirements
Windows 7, 4 threads, 2.5+ Ghz, 4 GB RAM, GeForce GTX 760 or better, Version 11, 6 GB available spac...
DLCs
Hellpoint - Blue Sun, Hellpoint Supporter Pack
Time to beat
16.5 hMain
24 h Main + Sides
35 h Completionist
23.5 h All Styles
Buy series (2)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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Description
Hellpoint is a dark and challenging action RPG set in a heavily atmospheric sci-fi universe where the line between science and occultism is blurred.



Once a pinnacle of human achievement, the Irid Novo space station has fallen. Its ruins are now overrun by cruel interdimensional entities acting as puppets of the malevolent Cosmic Gods.

You have been created by the Author, organically printed on Irid Novo and sent on a mission to find out the unholy series of events that led to the catastrophic incident known as the Merge.



  • Irid Novo is a massive interconnected world full of mysteries, hidden passages and secrets within secrets - all for you to explore in any order you like. More dread and shivers awaits you as you travel deeper into the darkest corner of this forsaken colony.

  • Dozens of melee and ranged weapons and armor pieces to suit your playstyle. Every weapon has unique special abilities that unlock the more you fight with them.

  • A fascinating new sci fi universe reminiscent of classic sci-fi movies, set in the aftermath of a massive quantum cataclysm and complete with a deep lore and goosebump inducing soundtrack.

  • The space station orbits in real time around an ominous black hole that triggers various dynamic events such as boss appearances, horde assaults as well as modified enemy stats and positions.

  • If you are struggling, ask a friend to press Start to join in a couch coop session, or call for assistance online. The entire game can be completed uninterrupted in coop. The loot is shared, and the experience of local player two is saved and not watered down.

Developed by Cradle Games and Published by tinyBuild Ⓒ 2020. All rights reserved.

System requirements
Minimum system requirements:

Notice: Online Multiplayer requires GOG GALAXY authentication.

Notice: Online Multiplayer requires GOG GALAXY authentication.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
16.5 hMain
24 h Main + Sides
35 h Completionist
23.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2020-07-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
5.5 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
português
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
한국어
audio
text
Critics reviews
61
Top Critic Average
21 %
Critics Recommend
OpenCritic Rating

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User reviews

Posted on: March 26, 2025

Malekar

Verified owner

Games: 253 Reviews: 5

Grows on you

when i first played i hated it. Play it some more now kts not that bad


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Posted on: July 29, 2025

LuxuryJapan

Verified owner

Games: 27 Reviews: 1

One of my favorites!

I enjoy this game a whole lot!


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Posted on: June 26, 2021

synthohol

Verified owner

Games: 127 Reviews: 6

Yet another awful piece of software

I can't get around giving these type of "games" a chance every other month. Dark Souls II SOTFS, Remnant: From The Ashes, The Surge, Lords Of The Fallen, some more, and now Hellpoint - every signle game shows the same mediocre design, lacks decency towards players and in some cases like this one forced multiplayer. Hellpoint in particular suffers additionally from poor controls, which makes basic interaction with it already a chore. This is another reason why I stopped caring about continuing to play earlier than later. Luckily, I got this one in a giveaway, however I still feel robbed of the minutes I gave this game. I sincerely hope this software will be removed soon to make space and be replaced with an actual and enjoyable game.


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Posted on: June 28, 2021

ever_Wrath

Verified owner

Games: 130 Reviews: 1

I really wanted to love this game...

...but i can't. To be honest, I am glad i didn't buy it. This is my experience in first 5 and half hours. I am at point when I'm forcing my self to play the game. Game does have big potential, but for me, it falls as flat, repetitive and buggy due to terrible combat and map-maze-like design. This game by look gave me fantastic feel and atmosphere that mesh Dark Souls and Dead Space. Definitely a good vibe at beginning, but unfortunately, it loose it's charm after first hour due it's own repetitiveness. The biggest problem i have with this game (so far) is combat (witch should be soul of the game): - Attack often don't register hit or simply go trough enemy. Lets say about 1 in 4 attack. They also feels very clunky and impreciseness. - Enemies or Boss sometime attack straight out without any moment to react. - I found some attack weren't possible to dodge (ex. Ozyormy Goija have leap attack from across the room that will hit me 100%. Even if I'm in dodge animation sequence). Some regular enemy do similar stuff (ex. Melee Thespian sometimes just show finished attack animation and you already taken damage just by getting close to him). - Enemies can sometime hit you even when clearly there was no hit or when you are just out of their range. - Other times they move/attack extremely quick, witch makes super-hard or maybe impossible to react. I'm not sure if this is by design, but it can mess up the camera when lock-on is active. - Some enemy will stuck you to the wall just by getting close to you. This is especially problematic when there is big enemies in tight spots or small corridors that will stuck you onto wall as soon as they get close. - All weapons so feels weak or useless. Some weapons don't get stronger even if i raise stats for them. Bug? - Hardest enemy so far ? Camera combined with level design. - Poorly explained everything beside controls. And so on. I tried to describe at best i can.


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Posted on: March 21, 2023

gives you too little information

I got the game for free on GOG at one point, and thought I would give it a try. The big positives for me are the visuals, aesthetics and atmosphere, it´s like Event Horizon meets Hellraiser, and that´s a very cool thing. I liked the music too, with its sci-fi sounds. Controlling the character was not an issue for me, it was smooth enough for a game like this. The problem for me is the combat. There are things happening on the screen that is not explained, so I felt I was missing crucial gameplay elements or mechanics. Even in a Souls-like, I still expect the game to explain the mechanics to me, what the symbols or indicators on the screen or HUD means. Instead you have to turn to videos or forums to explain essential things. For me, the combat did not feel unique enough to keep me playing the game, it felt like basic or rudimentary melee Demon´s Souls or Bloodborne. But hey, that might be what you the reader is after. I contrast this with The Surge games and Remnant: From the Ashes, which are sci-fi Souls-likes that I felt were more uniue and thus more enjoyable. They felt more like their own thing. whereas Hellpoint is not really there yet. I think it clings too much to its inspirational roots rather than exploring unique ways and novel ideas. Maybe in a sequel they can make the combat a bit more interesting.


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