Posted on: September 12, 2025

geniodella
Verified ownerGames: 78 Reviews: 1
Great game
great game gameplay is fast and not complicated
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Game length provided by HowLongToBeat
Posted on: September 12, 2025
geniodella
Verified ownerGames: 78 Reviews: 1
Great game
great game gameplay is fast and not complicated
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Posted on: September 13, 2025
undeadarmy123
Verified ownerGames: 93 Reviews: 1
Execellent turn based game
Hard west 2 is an extremely solid game. Story did not grip me but I do like the characters and enjoyed the gameplay!
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Posted on: September 15, 2025
Lsuciu
Verified ownerGames: 49 Reviews: 3
Amazingly refreshing
Really bringing out that desperados vibe with a unique combat gameplay rushing you out of cover for dramatic and cinematic kill streaks. the card deck mechanic is insane and so inspiring. congrats devs.
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Posted on: September 16, 2024
Buckz-Munny
Verified ownerGames: Reviews: 1
Extremely Frustrating
It´s just too often beyond frustrating, some missions are a chore to complete because they have nothing to do with tactical gameplay but instead rely 100% on the random hit chance. So what I did to complete the optional tasks in a mission was to save after every hit I landed and load after every missed shot, without doing that I probably would´ve had to replay the same mission countless times until every shot landed randomly.
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Posted on: September 21, 2024
Falksi
Verified ownerGames: 168 Reviews: 5
Decent but a downgrade on the original
The gameplay is kinda OK, but again I preferred the original. It's main gimmick, Bravado, is just too OP and feels like it should have been an end-game top end special ability for 1 or 2 characters, not the core focus of the game. Bar a few unpredictable events when you first encounter something new, you can easily control all battles once you get the hang of it. I played on "Hard" difficulty (medium setting) first, and it was way too easy; I lost only 1 battle in my entire playthrough, and that was simply a case of setting a "pod" off prematurely. I then tried Nightmare and the timer actually emphasises this flaw, rather than helping shake things up. And that's where the real crux of the lameness lies for me - it's a game which enourages you to beat the system not the scenario. From not hurting magical opponents until you can definitely kill them in that turn, to pulling back when you sense a "pod" is up ahead, to taking shots to increase luck before taking shots to actually kill someone, it's grating how much this game rewards you for predicting what the (predictable) AI will do rather than playing the scenario naturally. The balance is all off as there are few well rounded enemies and there's almost always a way out of your situation, and so you rarely feel pressured. What you do get though is a buzz out of chain-killing enemies. This is why I think a lot of people are able to tolerate all the sub-standard stuff, and enjoy it for a while. Despite my gripes, I've found some enjoyment in the gameplay too, and when I sat back and pondered why it really was down to this, just basic bloodlust. Story is also a downgrade, and a big one at that. Gone is the forboding sense of doom and desperation, where everything and everyone is evil and doomed. Instead, here you have a Bioware-esq gang of too-happy wannabee badasses, who feel limp. I skipped tons of it, it was just weak. It is OK, I'm just very disapointed in how gimmicky a direction they've taken the series in.
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