Posted on: December 2, 2018

Nephlim
Verified ownerGames: Reviews: 4
Great overall experience
Don't get discouraged by the negative reviews - most of them come from players of the old beta who are pissed they have to memorise new abilities. Some frustration is understandable, but it has nothing to do with the game itself. Gwent is now more accessible and more diverse in playstyles and gameplay then before. The old paradigm of tutoring out as many cards as possible while thinning your deck close to zero just wasn't sustainable (and very counter-intuitive for new players) nor was it fun because every match played out more or less the same. Battlefield overhaul looks absolutely fantastic. The bigger cards are aestathically pleasing and the art is unmatched anyway. You can't even compare it to other card games - Gwent plays in a league of it's own in this regard. Gameplay itself is less swingy than before. Big Powerplays are more now difficult (with a few (problematic) exceptions). The rows now matter again and the "move" mechanic actually makes sense. Playing the game is very rewarding - the progress system is really fun and encouraging. The economics are fair - F2P gamers can realisticly have competitive decks for every faction. The new "Provisions" system works for both balancing and "social justice". On the negative side: 1) the game lacks cards - seriously. There arent nearly enough "bronzes" (common cards) to form some kind of "faction identity". 2) Some imbalances still remain (eg: Sihil, Witchers). Generally there aren't enough rewarding pro-active plays. Im confident the two negative points will be tackled with new patches/expansions in the foreseeable future. TL;DR: This game is worth your time - give it a try! Enjoy the unmatched art and lore. Learn the core mechanics and develop strategies to avoid big swings to your disadvantage and you'll have fun.
Is this helpful to you?






























