Posted on: January 26, 2020

do16znakow
Verified ownerGames: 136 Reviews: 4
Boring beauty
The best thing about Gris can be seen on screenshots above - it's beautiful, with interesting art style and atmosphere. But the spell is broken as soon as you get your hands on it - gameplay turns out to be slow and clunky, music forgettable, and world - rather boring. It's just doesn't work: movement is too slow, with locations rather empty and puzzles almost non-existent. Maybe this hollow feeling is what authors intended for the player to feel, but it's mixed with moments when the story tries to be emotional; and when music plays louder, and you're watching unskippable cutscene with your controller vibrating, this is the time when Gris is at its worst. All this seams cheap - simple plot, with "deep" meaning (grief, but you probably already knew that), stiff gameplay, locations that feel like they miss final touch or two, utter lack of novelty. For such gorgeous visuals and grim backstory, the game is shallow and drags, even though it's possible to finish it under three hours.
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