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GRIME

in library

4.1/5

( 22 Reviews )

4.1

22 Reviews

English & 10 more
Offer ends on: 10/07/2025 09:59 EEST
Offer ends in: d h m s
24.9912.49
Lowest price in the last 30 days before discount: 11.24
Why buy on GOG.COM?
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GRIME
Description
Parting Shade - Face the grueling platforming challenges of the Abandoned Opus, a new Area which lies at the top of the Weeping Cavity. Tinge of Terror - NG+ Mode added, along with Major modifications to existing Bosses, and an entirely New Boss, Music & Weapons. Colors of Rot - Expl...
Critics reviews
77 %
Recommend
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8.5/10
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9.5/10
IGN
9/10
User reviews

4.1/5

( 22 Reviews )

4.1

22 Reviews

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Product details
2021, Clover Bite, ESRB Rating: Teen...
System requirements
Windows 10, Intel i5 3470 or AMD equivelent, 4 GB RAM, nVidia GeForce 960 or AMD equivelent, Version...
DLCs
GRIME - Score, GRIME - Soundtrack
Time to beat
12.5 hMain
18.5 h Main + Sides
28.5 h Completionist
18.5 h All Styles
Description





Parting Shade - Face the grueling platforming challenges of the Abandoned Opus, a new Area which lies at the top of the Weeping Cavity.

Tinge of Terror - NG+ Mode added, along with Major modifications to existing Bosses, and an entirely New Boss, Music & Weapons.

Colors of Rot - Explore Childbed, a massive new interconnected Area. As well as 3 New Bosses, New Music, New Abilities, New Weapons Traits and more.

Feedback Patch - New systems added: Armor stats & Respec. Additional Nervepasses & Weapons. Removed Missables, re-balancing and more.



An unusual material collapses in on itself, the world shudders and contracts, and suddenly you are squeezed into existence.

What awaits you is a world unknown, alien in its own familiarity, and you must survive what terrors you face. Explore your surreal surroundings, absorb the many enemies you encounter, and use their own traits against them as you let yourself become far more than you once were.

GRIME lets you play to your preference, upgrading only those traits you feel most suited to your unique style. You’ll find there is more than one way to break open an enemy as you move through a variety of evocative environments, meet their inhabitants, and discover the source of their madness.



Eye-Popping Surrealism - Uncover mysterious secrets in weeping caves and face-covered desserts. Meet otherworldly characters in distinct civilizations across an organic, interconnected world - all rendered in unearthly 3D. Face foes born of the world itself, and swallow them whole.


Death-Defying Combat - Punish enemies by parrying their attacks, smash them from the ground or even airborne, and absorb them to grow your strength as you wage war on a living world.


Living Weapons - Seamlessly swap weapons made of living creatures that mutate form during combat, from clawing swords to centipede whips.


Unique Skill Progression - Hunt down and absorb challenging monsters to improve your skills and bring true customization to your play style.


Challenge Menacing Bosses - Battle against creatures dozens of times your size. Adapt to their strategies, withstand their assault, and consume them to gain game-changing abilities that affect both combat and traversal.

© 2020-2021 Clover Bite - Team Malignant

Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
12.5 hMain
18.5 h Main + Sides
28.5 h Completionist
18.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2021-08-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
5.9 GB
Rating:
ESRB Rating: Teen (Fantasy Violence, Animated Blood)

Game features

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Português do Brasil
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User reviews

Posted on: May 11, 2024

Mailanka

Verified owner

Games: 1081 Reviews: 55

I hope you like to parry

This is a very evocative, very frustrating game. I bought it because it looked amazing, and I'm such a sucker for metroidvanias. This is, however, a brutally difficult game. It requires pinpoint precision with the platforming, and it's designed with some sadism in mind: the creator knew what you would probably do in a situation and doing that will kill you. You were die, a lot. And when you do, you will have to backtrack quite a distance. When a game demands so much of me, I tend to demand a lot from the game and it's.. not quite up to the challenge. It's no Hollow Knight. I've played worse, but there are little glitches and the occasional screwy hitbox, paired with level design where you often have to go in blind and just die repeatedly to figure out what needs to be done. It feels unfair at times, to the point I've considered putting it down. Is it a bad game? Naw. It's definitely better than 3 stars. Is it a masterpiece? Naw, it's not worth 5 stars. I wouldn't pick this up unless you're really into crazy creative settings and metroidvanias and punishing difficulty levels. If you are and you had to pick ONE game, this wouldn't be it. But if you had to pick TWO games, definitely give this a shot. It's not the best in the genre, but it's definitely worth trying. It's also surprisingly expansive and was very well supported by the dev after its release.


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Posted on: November 15, 2021

FLESZ1939

Verified owner

Games: Reviews: 9

2d Souls i love

Very nice idie souls game ... nead more of it


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Posted on: July 6, 2025

sakkharias1411

Verified owner

Games: 28 Reviews: 2

Extremely slow paced Metroidvania.

This game = Dark Souls' combat and item set + Hollow Knight lite platforming + Blasphemous wasteland walking simulator. The graphic's optimized. I'm running a 3050 and haven't come across any performance drop at max settings. The plot holds it's own but isn't as impressive as Dark Souls' The boss fights are fun and well telegraphed. Difficult bosses will have a checkpoint before their room. The game also saves your progress and location upon quitting, so there is no need to rush a checkpoint. The controls are crisp and responsive. This is important because the game rewards a wait-and-see style of play. It encourages you to observe the enemies and plan your journey across the level, which has secrets in every corner and a landmark that must be reached before the level map becomes available; and because the game's levels are so gigantic and convoluted, the first thing you do is look for it. (Individual levels are 2 times as big as the ones in Blasphemous or Hollow Knight.) Unfortunately, this contributes significantly to the mid-late game difficulty spike. After the Palace, environmental hazards, enemy lethality and platforming sections are ramped up significantly. The mobility items you've unlocked does little to help, since they are for access to previously locked off sections. You're still required to travel on foot and climb these 'shortcuts' over and over again. Combine this with the scarcity of fast travel nodes and the difficulty of unlocking teleport (a hidden bonus, not an obvious progression), and you have a recipe for wearing the player down through attrition. The fun that you once had on your first sorty through a map becomes unbearable tedium after the 3rd crossing. This kills the desire to do anything outside the main quest. For reference, I can do Hollow Knight's Path of Pain without taking hits, but walking through Grime's gauntlet over and over again is another level of design sadism. Take a long, hard look at a 100% walkthrough and decide.


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Posted on: August 26, 2024

kalron

Verified owner

Games: Reviews: 9

Grime is Grime

Love this game from 1.0...just started the latest DLC for the first time...this is a whole new game in a good way. Can't wait for part II.


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Posted on: September 8, 2024

kashkaval

Verified owner

Games: 231 Reviews: 1

Great game

Really enjoying this, great metroidvania.


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