Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.Dual Class - Combine any of six distinct clas...
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Dual Class - Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and Shaman.
Hundreds of Item Skills - Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
Collect hundreds of Items - Common, magical, rare, epic and legendary classes of loot. Plus over 20,000 possible magical affix combinations and over 200 rare affixes.
Quests with Choice and Consequence - You will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions. Currently over 35 quests with 75+ lore notes to be collected.
Friendly and Enemy Factions - Earn favor with human factions to unlock additional quest lines, vendor discounts and special faction-based items and augments. Some neutral factions can be turned into allies but aiding one will make the enemy of another. Hostile factions will remember your deeds and deepen their hatred of you, sending out large packs and elite heroes to hunt you down.
Devotion, an additional layer of skill customization allows you to acquire bonuses and powerful secondary effects for your class skills. These are unlocked from a giant constellation map with points acquired by finding and restoring destroyed or corrupted shrines hidden throughout the world.
Rebuild the World - Help human enclaves survive and flourish by securing vital necessities, rebuilding structures and rescuing survivors who can then lend their services to your cause.
4 Person Multiplayer - Connect with Friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
Fast-paced Visceral Combat - Enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
Rotatable Camera - If you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
Secrets and Perils Abound - 200+ Enemy heroes and bosses, hand-configured with their own unique arrays of deadly skills. 20+ secret areas hidden behind crumbling walls, hidden gaps and mysterious locked doors. Explode obstacles or repair structures to open new paths.
Rogue-Like Dungeons - Descend into special locked challenge dungeons that require a rare crafted key, where enemy levels increase as you progress and player teleport is disabled. There is no way out except to complete the dungeon or die trying.
Dynamic Weather - The world is brought to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
Recipe Based Crafting - Collect over 250 crafting recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
Reclaim Skill Points - The ability to pay to reclaim points alleviates the fear and frustration of having to make early, uninformed skill choices that could permanently gimp a character.
Grim Dawn is the intellectual property of Crate Entertainment LLC, all rights reserved.
Popular achievements
Monster Slayer
Eradicate 25 Heroic Monsters (marked by a Star).
common
·
57.48%
Heroic Slayer
Eradicate 100 Heroic Monsters (marked by a Star).
common
·
37.51%
The End to Depravity
Slay Salazar, Blade of Ch'thon in the Depraved Sanctuary.
common
·
39.47%
Delivering Justice
Slay Warden Krieg in the Hidden Laboratory.
common
·
59.36%
An Old Threat
Slay Darius Cronley.
common
·
52.1%
Blood for Blood
Slay Karroz, Sigil of Ch'thon.
common
·
36.19%
Cleansing the Conflagration
Slay the Herald of Flame in the Conflagration.
common
·
35.56%
Gutting Gutworm
Slay Gutworm in Smuggler's Basin.
common
·
38.16%
Tinkering is Her Specialty
Rescue Darlet in Burrwitch.
common
·
61.57%
System requirements
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Recommended system requirements:
Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.
Local Area Network (LAN) does not require GOG GALAXY.
Recommended system requirements:
Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.
Local Area Network (LAN) does not require GOG GALAXY.
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DRM FREE. No activation or online connection required to play.
I really enjoy the game, including the expansions malmouth & forgotten gods & crucible.
It's a lot more interesting and funny than Diablo 3 for me, although i cannot really explain. May be because D3 is only about the stuff, and not really the skills, for me.
It's really enjoyable solo too, which is important, and it seems that there is no real "end game", which is good enough for me because i'm casual and my time is limited. No infinite grind, play a complete 3 difficulty mode then reroll a new char to discover new fun is good for me.
Graphics are good too, less cartony than D3 and thus more enjoyable.
really recommanded hack and slash.
I can see why Grim Dawn appeals to ARPG fans. As the game’s description aptly states, Grim Dawn “features complex character development” along with countless item combinations and choices. In fact, it fulfills these promises so well that it turned my interest off as a casual player of ARPGs. When I say “casual,” I don’t use the term in any derogatory sense, but rather describe those who play ARPGs for the mindless click-click hack-and-slash. Sometimes I have an urge to turn the brain off and relax, which Diablo 2, and even 3, excelled at. Grim Dawn requires strategic thinking, careful planning, and deft maneuvering, none of which are what I was looking for.
If you’re a passionate player of ARPGs and seeking a more thoughtful game than a Diablo title, then Grim Dawn is highly recommended. However, if you’re like me and searching for a simple hack-and-slash action, I would look elsewhere.
This is a game I was looking forward to for a long time and was ultimately disappointed when I finally played it. I really enjoyed Titan Quest, and figured this would be like it; it was and it wasn't. I initially liked the title for the first 10 hours or so, but after that, things went downhill and kept going downhill.
Initially, the story was immersing and you felt like your choices mattered. Initially, you were finding loot upgrades every 2-3 levels. Initially, exploration was well rewarded, and combat felt great. The first boss fight was great. So... what went wrong?
After the first boss fight, the story started to fall apart and you stopped feeling like the choices you were making were meaningful at all. I stopped finding loot upgrades, and went for 5-10 levels to upgrade some items and other items I couldn't upgrade at all and had been using for 20+ levels (I quit at lvl 46). Loot did drop, but the itemization in this game is far worse than something like Diablo 3, where the game favored loot drops for other classes (got tons of green/blue guns, wands, caster gear and ranged gear) but not for my class (Warder). As a result, there wasn't much point to exploration or backtracking as the loot dropped never was useful to me. Combat got worse and worse, as enemies not only got very "bullet spongy" and many enemies were spawning at 3, 4 or 5 levels above my character and thus a fight with 5 enemies took me about 30 seconds to kill, and as you run into packs of 5 enemies constantly, I progressed very very slowly. The place in the story I quit at was at Fort Ikron, so about 50% into the last chapter of the game. I should note that this was all on the easiest difficulty setting, and as I was getting constantly destroyed on easiest setting I couldn't progress anymore.
I would recommend playing the game for the first chapter of the game, as it got a lot of love and great development, but the rest of the game is absolutely terrible, so I'd wait for a major discount.
I picked it up wanting an ARPG to play solo. I was swayed by the amazing reviews. Gameplay is great and it gets regularly tweaked and updated. It's fantastic from that perspective, but in terms of the atmosphere it truly lives up to it's name. It's incredibly dark and depressing which was fun at first but for a solo play-through the tone makes it hard to keep going after awhile.
I can't say that's the fault of the game. I got it knowing what to expect but didn't expect the bleakness to have such an impact.
So if you are more of a solo oriented gamer probably better to try Titan Quest instead.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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