Posted on: October 6, 2023

DystopianDreamer
Verified ownerGames: 670 Reviews: 23
Beautiful Animation, Bad Gameplay
One good thing I can say about this game is the animation team went hard at it. The game looks gorgeous. Too bad about everything else. I mean the concept in itself isn't too bad, it's a puzzle platformer with some metroidvania elements, but you control multiple characters (up to 3) that you can switch between to solve puzzles, or control all at once to move around easier. It's a good idea, but the execution is lacking. It seemed like whenever I was concentrating on moving one character to get them in position for whatever the puzzle called for, the other inactive character would get attacked by monsters that spawned right next to them. You don't have much HP (4) and healing is rare outside of item use (and your inventory slots are very limited). Boss fights are even worse, where you need to avoid lots of attacks, but you can either only control one character at a time, or control them all where they execute the same movements, but this has a tendency to de-synch, leaving some of your characters as sitting ducks. And if anyone dies in the fight, it's game over for the entire party. Combat also feels off. Something about the hitboxes seems off, and all your special attacks seem to be a bit delayed with a few frames of windup, and this seems to mean that the enemies just will get a free hit on you. So you end up just spaming your basic attacks, leading to repetitive and uninteresting fights. Also there's some unskippable cut scenes before some boss fights, so yeah, you'll probably see those a few times too many. And even moving around the map feels a bit sluggish and off, which is horrible in a platformer. And the last guy you unlock has a hookshot that I found near impossible to use in an effective way. Thankfully, the game is short, I finished it in under 10 hours, but it still felt like a slog. It's a shame such beautiful animation was wasted on such a mediocre game.
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