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Gothic 3

in library

4/5

( 287 Reviews )

4

287 Reviews

English & 9 more
Offer ends on: 11/05/2025 09:59 EET
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Gothic 3
Description
A nameless hero becomes a legend!  Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers. Chaos reigns without: rebels are offering resistance, and the Hashishin of the...
User reviews

4/5

( 287 Reviews )

4

287 Reviews

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Product details
2006, Piranha Bytes, ESRB Rating: Teen...
System requirements
Windows 10, 2.0 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
45 hMain
67.5 h Main + Sides
112.5 h Completionist
67.5 h All Styles
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Description

A nameless hero becomes a legend! 

Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers. Chaos reigns without: rebels are offering resistance, and the Hashishin of the south are openly collaborating with the orcs. 

Rumours that the nameless hero of Khorinis is on his way to the mainland spawn both hope and worry. Whose side will he take? Who will feel his wrath, who enjoy his favor? Only one thing is sure: his deeds are going to change Myrtana forever... 

Liberation or annihilitaion – the fate of the world of Gothic lies in your hands! Create your own individual gaming experience through different solution paths. 

Dynamic, action-packed combat system: choose between Fast Attacks, deadly whirlwind close combat, or shooting from a distance. 
Immerse yourself in the most colorful and authentic fantasy world of all time – Myrtana awaits you! 
 

  • Specially designed easy combat system
  • Clear main goals-story driven yet dictated by player's choice
  • Huge free-roaming world - virtually no boundaries
  • Advanced human behavior AI for hundreds of individual characters with full audio dialogues
  • Countless side quests for the player to choose from
  • Over 50 different monsters and animals and dozens of human enemies
  • Over 50 different powerful spells and over a hundred different weapons
  • Unique class-free character development

© 2021 THQ Nordic AB, Sweden. Developed by Piranha Bytes. Gothic, THQ and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.

Goodies
manual artworks wallpaper avatars
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
45 hMain
67.5 h Main + Sides
112.5 h Completionist
67.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2006-10-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
3.1 GB
Rating:
ESRB Rating: Teen (Violence, Blood and Gore, Sexual Themes, Language, Use of Drugs)

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
magyar
audio
text
polski
audio
text
český
audio
text
русский
audio
text
中文(简体)
audio
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User reviews

Posted on: January 8, 2023

and00r

Verified owner

Games: 33 Reviews: 2

Far too much criticism for this game

The game is really good, I even think its better than Gothic 2, which is the holiest title from the series which everyone seems to worship. Gothic has always been about exploration of its massive sprawling game-world, with the story, dialog and quests having always been something I would never considered to be remarkable among the series. Yet these are the exact things criticized in Gothic 3, with little to no consideration giving to this games superior and massive world-design. I find this to be somewhat silly. The world of Gothic 3 is quite literally among the best of all RPGs. However the areas which you start in are not too impressive. I suppose this can be discouraging to perfectionists. You must venture out further into the world to truly appreciate it. The landscape is phenomenal, and always offers something new to discover. I would even consider the overall experience to be better than Skyrim. Yet coincidentally, both Gothic 3 and Skyrim share many similarities. Most of which were original to Gothic 3. For example, Gothic 3 was the first 3D-RPG you could hunt wild animals such as deer, it was also the first to offer arbitrary interactions with certain objects in the world which would allow you to chop wood, or rotate a roasting pig over the flame, or sweep a floor, or mine ore from a cave. This game also seems to be the first RPG with crafting stations you could interact with. Really quite remarkable to think all these things were done 5 years before the release of Skyrim. Yet many seem to forget this. The criticism for this game is certainly legitimate. The quests seem to be a just little more generic than its predecessors but nothing is a deal breaker for me. The actual game-world more than compensates for this. I believe many people are overacting here. There are of course other things which seem to be designed poorly. The character models and animations in particular are also quite ugly. But again I am personally not too discouraged by this


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Posted on: August 28, 2024

qjin14

Verified owner

Games: 226 Reviews: 3

Oddly satisfying & with lots of issues

This review is for the version 1.75 without any additional content, no alternative balance. Gothic 3 is at the same time fun and frustrating to play. There are two viable builds: warrior and mage; other playstyles (ranged, stealth) should only be considered as side activities. Gothic 3 partly consists of grinding for exp and gold (quests, killing mobs, freeing cities) and the part where you do stuff for fun that will never repay the gold/exp investment. Bows in Gothic 3 are terrible: drawing takes a lot of time, there is no support for aiming, damage is laughable. The best bow I've found (115 dmg) with all perks learned can't one-shot a goblin or a wolf unless you aim for the head. The game has lots of small issues which add up: the way enemies block is annoying, animal attack animations and hitboxes, generic quests, generic loot, shallow characters, occasional bugs and the fact that there is no good map for Nordmar. In fact Nordmar is also dull visually: it's just snow everywhere in a way that is almost unrealistic. There's a similar problem with Varant: sand and more sand; there is a nice buffer area between Varant and Myrtana and the habitable desert regions should resemble it in some extent. The music is good and settlements vary in flavor. There is a lot of memorable dialogue lines despite the overall genericity of the narrative. Also I like that the game tells you what's it's all about right off the bat: you arrive at Ardea, kill all Orcs and loot all houses; that's what Gothic 3 is ultimately about.


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Posted on: December 31, 2011

LBaeldeth

Games: 22 Reviews: 1

Fun, despite abysmal combat

I picked up Gothic 3 back when it first came out. Having finally burnt myself out on far, far too much Morrowind, and wanting another epic open-world RPG to fill time until the (ultimately disappointing) next installment, Oblivion, I purchased this game based on the breathless previews. I was disappointed. General bugginess aside, Gothic 3 really only does one thing wrong. Unfortunately, that one thing is going to be a majority of your gameplay: Combat. The combat system is at the same time both very simple and hair-pullingly frustrating. It is, in essence, a stunlock race. Both you and the enemy has 'strong' and 'fast' attacks, and whoever spams 'fast' attack first will stunlock the other to death. No ifs, and, or buts. If you get in the first blow, you win. If they do, they win. Combine this with the incredible fragility of your character versus every enemy in the starting areas, and it becomes exceedingly frustrating. What's worse, while this style of stunlock combat is just barely bearable one-on-one, Gothic 3 almost never affords you that luxury. You are expected to fight enemies in groups ranging from a mere handful up to dozens at the same time. You say you want to find and defend a chokepoint? Too bad, attacking forces you to also lunge forward with each swing, and the movement controls in combat are atrocious, so good luck getting back to your doorway. And yet I'm still giving this game 3/5, after all that passionate ranting. Well, once you look beyond the combat, the picture brightens. Gothic 3 provides you with a staggeringly vast and completely seamless world (at the expense of astonishingly long load times whenever you load) that is fully open to exploration, with enemies, secrets and treasures scattered liberally around the landscape, which itself varies from mountain peaks to forests and rolling plains, snowy tundra, and arid deserts. Only 'important' NPCs can be interacted with, but a large number of faceless nobodies populates the world, following a scripted schedule that enhances the immersion as they eat, sleep, work and so on (better than Oblivion managed). There are also a multitude of quests, often tied in to the goals of one faction or another, and giving you broad freedom to undertake them. My recommendation? Set the game to 'easy', rely heavily on ranged weapons, and be prepared to reload quite a lot until you gain a dozen levels or so. Underneath it all there is a fantastic world to explore and discover. It's just a shame the game tries its best to force you away.


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Posted on: January 4, 2012

ThePhenom

Games: 172 Reviews: 6

Play only with Community Patch

The world of Gothic 3 is huge, and diverse. I still remember the thrills I got when my hero laid his foot in the desert of Varant, and in the snow hills of Nordmar. World is crafted brilliantly, and vistas are breath-taking. Music is superb and adds to the atmosphere of the game. The story of the game is intriguing, and the many possible endings make the game worth replaying. The best aspect of the story is that there is no good and bad side. You start on the side of the rebels against the orcs, only to discover slowly that rebels are not as good as they look, that they pillage peasants, and orcs do not treat humans badly after all. The Hashishin are only intrested in money and slaves. Xardas have plans of his own, Water wizards are back with other ideas for what is good. All these leave the player to carefully think which side to join. This game must be played with the Community Patch installed. I raise my hat to the CP team, and they have my utmost respect for the marvelous job they did, and the many hours they sacrifised. The CP turns Gothic 3 into a brilliant RPG.


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Posted on: November 30, 2016

NeoRanger

Verified owner

Games: 517 Reviews: 24

Great exploration, sadistic combat

Never been much of a fan of the Gothic series, but if Two Worlds taught me anything is that there is a lot of fun to be had with low-budget junky RPGs. Gothic 3 is a step-up from its predecessor in that the combat system is *slightly* better and the series really does excell in encouraging exploration and providing a lot of interesting nooks and crannies in its massive world. In many ways, Gothic 3 is a better game in that regard than the Elder Scrolls series. The problem is that the aforementioned combat system really drags the whole game down by a ton. I attempted the game as a hunter/rogue, which worked exactly as I intended to; find a mob, pull enemies, backpedal and shoot until they're down. If they get too close, bust out a sword and run in circles looking for openings. It's a combat style that's oddly absorbing and it's one that I loved in the first Two Worlds. Unfortunately, Gothic 3 lost the plot quickly afterwards and started throwing me in areas swarmed with enemy mobs that hunted in packs, be it wolves, wargs, Orcs or the regular-arrow-immune skeletons. Difficulty in and on itself is never the problem in a game, but when the game becomes repetitive and frustrating is my personal breaking point. Even with quick-saving and multiple attempts, when most of the game time is devoted in pulling and playing happy-slaps with enemy mobs ad nauseum, it's hard to stick with a game just for the exploration and maybe the story. It doesn't help that it's a technical mess. The GOG version is bundled with the previous version of the Community Patch, which makes the game prettier; but crashes still happen and load times are ridiculous for modern systems. I gave up on the game when I just got tired of waiting another 10 seconds of after my millionth death. The game's still fun if you can deal with the above and it has a lot to offer; but it's definitely made for the patient player.


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