Posted on: October 14, 2018

Hasenbraten
Games: 88 Reviews: 16
Gothic and Morrowind, my favourite ARPGs
Gothic is a brilliant game, by far the best in the Gothics series, and still a lot of fun. No other ARPG has such a living world, such love for details, and such a gritty dark vibe, though the Witcher or New Vegas come very close. But.. of course the graphics are outdated, and that is coming from one still using a 840M which barely handles New Vegas on medium settings. The controls are unusual. No bad per se, not even complicated or counterintuitiv, but you might need about half an hour to get used to them. Which, btw, seems to be the reason for at least half of the bad reviews. After an hour tops you should be fluent with the controlls, and it's worth it. Also, the game isn't particulary hard, but it's not Diablo either. Towards the end hack and slash is a viable option, but at the beginning you need to play smart and learn about your environment. Enemies do not scale with your level. So leveling up actually means something, and the more powerful you get the more regions you can travel to without being killed by the first thing you encounter. For me that's a good thing. It also means that in the beginning a lot of things can easily kill you. So, what to do? Well.. you can travel with powerful people. Or if they don't want to, just follow them. You can learn about behavior. Most beasts don't charge at you right away, but go through an intimidation animation. Which, for the fresh inmate, is the cue to run. You can study their favourite foods. A wulf prefers to eat sheep, and should he stumble upon one he likely goes for it, even if he was hunting you before. Lurkers prefer goblin meat... Many ways to go, but yes, for those used to "starter-dungeons", level appropriate enemies, a starter kit with assorted weapons, full set of armor and two dozen potions that might be a letdown. And, as I suspect, the reason for the second half of the bad reviews.
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