Posted on: August 3, 2025

Tinta11e
Verified ownerGames: 134 Reviews: 7
VERY DISAPPOINTING SEQUEL
The first Goetia game, while not very long, was very compelling with it's story and dripping with athmosphere. I played it in one sitting because I just had to find out what happened. You will be sad to notice that nothing of that is retained in the sequel. You still play as a spirit, and have to deal with demons but this is where similarities end. And really apart from the artstyle it doesn't have any good point either. It is so unpolished that not knowing the first game I would have guessed that this one is the original and the first game it's much much improved sequel. When it comes to the story and gameplay we are oscilating between boring at best and frustrating at worst. Many puzzles need to be solved by bruteforcing, and many interactable objects are placed in such a way as to confuse you as to how thay are to be used (like a pickaxe in a room with a broken window, that it turns out is NOT there to bust that window open - even though there is no reason why it shouldn't work). Also there are several puzzles that require you to translate letters into numbers using phone keypads, but clearly someone who designed those never had to write on a old nokia keypad - because it doesn't work like the game presents it to. The game is also very buggy still. Near the end I lost ability to interact with objects several times and had to restart the whole game each time to fix it. The story is also not very compeling - it has potential, you have been thrown out of your body and need to find elements for the ritual to get back, but it is written in a way that it seems like someone took the finished script of the game and scatered it about and then only picked about the half of the pages worth and made game out of that. You never know where to go next and why, and it is qute obvious that the game was not beta tested because I was constantly sequence breaking hearing dialogue out of order that the devs thought out. All in all a boring, unpolished and seemingly unfinished game.
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