The ruins of any village are the silent testament to its final moments. The ruins of Oakmarsh are no different. Their telling silence, the dust blanketing what was once a quiet village near Coventry.
The name of a manor and the family that lived within. A perverted and mad lineage, a clan whose fin...
The ruins of any village are the silent testament to its final moments. The ruins of Oakmarsh are no different. Their telling silence, the dust blanketing what was once a quiet village near Coventry.
The name of a manor and the family that lived within. A perverted and mad lineage, a clan whose final members devoted their life to mysticism and fanatical experiments. I am Abigail. Abigail Blackwood. Recently risen from the grave, I know nothing about the last 40 years of my family’s history... But obviously somebody is keen on seeing me lift the veil on what happened in Oakmarsh - to what led to the downfall of Blackwood Manor. And it seems like I have no choice in the matter…
A 2D world of Victorian mystery.
Over 90 rooms to explore.
Five vast and diverse areas to discover - Blackwood Manor is surrounded by ruins, woods, caves and an abandoned village.
A progressive-rock and ambient-inspired soundtrack.
Use your ability to walk through walls in order to reach secret rooms and areas.
Possess objects like a poltergeist to lift them, use them, combine them, make them float in the air, pile them up… well, you’re a ghost after all, behave like one!
Solve puzzles in more than one way by discovering hidden rooms and special features, such as new ghostly powers.
Delve into Blackwood’s story: 40 years have passed, and many things have changed since Abigail’s death.
Feel free to explore! You can travel through the world of Goetia however you like - and if you get stuck, simply backtrack and explore another area.
This is a not too long point & click game where you play as a round sphere, representing a ghost. While some puzzles can be hard, I would say that overall it's quite good. The price tag is perhaps a bit too hefty for what it actually is, I therefor recommend waiting until a sale to buy it.
I picked this game up on a bit of a whim because I liked the visual style and what little I'd gleaned of the story. I'm glad I did so, as it offered a different experience from what I had anticipated and brought me back to earlier games when puzzles were hard, and you needed to keep notes (mental or otherwise) to work things out. As a non-musically inclined person, I did end up resorting to walkthroughs on occasion to help me out, especially with the musical puzzles. Without that resource you can expect to spend quite a bit of extra time wandering the manor or futilely clicking away at puzzles. One piece of advice though - don't play it on a track-pad like I did; without the chance cursor change when idly mousing around you might miss entire puzzles! Clickable underlined words in a book, I'm looking at you here.
Story wise it's an interesting and quite dark script. There is plenty of back story to discover (I mean, that's what the game is about!), and there are several interesting ideas raised. I'm not sure I found the ending particularly satisfying, yet I cannot complain about it because it fitted the story. In my view it suffered from the one shortcoming that seemed to last throughout the game - I didn't feel particularly emotionally invested in the character(s). For a tale as grim as this, I'd have hoped for a bit more despair. Or maybe I just watch too much soul crushing anime and expect too much here...
Overall, this is a solid game, and if you like solving puzzles you should check it out.
This game has an interesting concept, you're playing as the spirit of a dead family member who has returned to the family manor. You don't know exactly why you're there, but quickly learn that your family is the kind of family that summons demons for kicks, and now everyone is missing.
As you wander about the house and surrounding area you uncover more of the story through journal entries you find and puzzles you solve. And solving these puzzles is where we start running into trouble. Now I like adventure games, and I like some hard puzzles, but I'm also not going to let a puzzle leave me stuck for days at a time so I'm not adverse to looking at walkthroughs. And sometimes when I look at walkthroughs I'll say 'I should have thought of that' or 'That's some strange logic they're using to get that solution', but with this game I see the solution, and I see the 'clues' that I have to work with, and I still don't know how the two relate. I'll say that a lot of the puzzles in the game are fine and solvable as they are, but many are not and I don't even know where I went wrong along the way. Also, there is one puzzle that (MINOR SPOILERS) requires you to have the ability to transcribe notes from hearing music, so if you can't do that be warned.
My expectations were virtually non existant and I was pleasantly surprised in the beginning, as this game is intriguing and immersing, but after the first two hours or so it starts to get extremely convoluted and messy.
Riddles not working correctly (E.g. the scale riddle, is bugged as F!), the game sh*tting all over you with useless "info" that makes it hard to sift through what is a hint and what is actually just a useless collectible, walking around with about a dozen of solutions to riddles you haven't even encountered yet, to some extremely obscure answers that make no logical sense even in the context of the game, all these flaws are infuriating and pile up extremely quickly.
And no, I don't mean these riddles are "hard" or you have to pay extreme attention to detail, they are utterly garbage and expect and answer that no logical thinking person would EVER try, because they make no sense whatsoever.
If you wanna get it for the art style and the general idea, I'd say only do it if it's on sale (-75% or more!), because as much as I love the artwork and the premise, the devs clearly had no idea whatsoever how to construct good riddles and just ended up half-*ssing a large part of them.
The way your character thinks alone is extremely illogical, e.g. she recognises a "magnetic tape player" but don't know how to use one... I mean, that's the logical equivalent to somebody knowing exactly how DVDs are made, while being unable to put them into a DVD player and pushing "play". And that's happening A LOT. E.g. she clearly knows something to be a generator but again, wonders how this works. Really? How wrote this drivel, nobody thinks like this. NO ONE.
So to reiterate, broken puzzles, bugs, dumb premises, bad riddle design all take away massively from what could be an actually amazing game. The devs risked quite a few things to move away from classic point and click gameplay, but failed at the core which is required: actually good riddles.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
Delete this review?
Are you sure you want to permanently delete your review for Goetia? This action cannot be undone.
Report this review
If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.
Additional Details (required):
Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.
Report this review
Report has been submitted successfully. Thank you for helping us maintain a respectful and safe community.