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GNOG

in library

3.5/5

( 12 Reviews )

3.5

12 Reviews

English & 16 more
9.999.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
GNOG
Description
"I was in love with GNOG the second I saw it"-Rock Paper Shotgun "Weird and wonderful..." -Polygon "This is such a joyful game, I'm not sure it's possible to leave it without feeling uplifted." -Destructoid "It's a kooky idea brought about with lots of style and verve..." -Eurogamer GNOG is a play...
Critics reviews
55 %
Recommend
Gaming Nexus
8/10
Destructoid
8/10
Game Informer
7.8/10
User reviews

3.5/5

( 12 Reviews )

3.5

12 Reviews

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Product details
2018, KO_OP, ...
System requirements
Windows 7 or later, 2GHz 64-Bit CPU, 2 GB RAM, Dedicated graphics card with 1GB memory, Version 9.0...
Time to beat
1.5 hMain
2 h Main + Sides
2 h Completionist
2 h All Styles
Description
"I was in love with GNOG the second I saw it"-Rock Paper Shotgun
"Weird and wonderful..." -Polygon
"This is such a joyful game, I'm not sure it's possible to leave it without feeling uplifted." -Destructoid
"It's a kooky idea brought about with lots of style and verve..." -Eurogamer

GNOG is a playful puzzle game about exploring monstrous virtual toys. Press, pull, slide, grab, click, and rotate every GNOG head to uncover its secrets!

  • 9 musical levels with whimsical puzzles to discover
  • A dynamic soundtrack composed by Marskye
  • Each level a unique hand-crafted experience
  • Play in standard mode or with optional VR support. Seamlessly switch between VR and standard play!


GNOG is a 3D puzzle game set in a tactile world of toys and secrets. Point, click, grab, poke, spin, pull, and play with uniquely charming monster heads as you explore the hidden worlds inside them. Filled with eye-catching designs, playful interactions, and a rich, reactive soundtrack, the hand-crafted heads come to life in either standard play or in VR.

Inspired by real-world toy designs, every GNOG head is a miniature world to discover. Grab a bookcase and spin it to reveal a hidden pile of coins, slide levers to navigate a damaged ship through outer space, crank a wheel to cook a stew on the stove – each playful interaction generates lively feedback and surprising consequences. Set to a relaxing and dynamic soundtrack that evolves with each level, the surreal worlds and joyful puzzles of GNOG will have you turning heads.
Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
1.5 hMain
2 h Main + Sides
2 h Completionist
2 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Release date:
{{'2018-07-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
414 MB

Game features

Languages
English
audio
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Dansk
audio
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Deutsch
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español
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français
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italiano
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nederlands
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norsk
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polski
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português
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Português do Brasil
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Suomi
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svenska
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Türkçe
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русский
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العربية
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日本語
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User reviews
Overall most helpful review

Posted on: August 14, 2018

pho3nixf1re

Verified owner

Games: 54 Reviews: 5

VR mode is now available

Beautiful atmosphere and engaging puzzles. I'm not normally one to enjoy puzzle games but this one is more relaxing due to the ability to just fiddle with things to solve the puzzle. Great music too. VR mode has been enabled on the GOG version contrary to early reviews. The developers were quick to fix that!


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Posted on: December 10, 2018

dan1138

Verified owner

Games: 229 Reviews: 7

Whimsical, fun, but with a few issues

The tone of GNOG is utterly charming; you fiddle with ugly-cute toy heads, pressing little buttons and switches, to ultimately unlock the secrets of the heads. It's breezy and charming and if you want a game to chill to, then it's a good choice, short as it is. The two downsides are the uneven nature of the puzzles, some of which require careful observation to solve and others of which involve just poking at the puzzle until it solves itself, and the iffy controls, which can be a bit frustrating at first. Ultimately minor, though, compared to the fun you get out of it.


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Posted on: March 22, 2020

chlop

Verified owner

Games: 2568 Reviews: 106

meh

GNOG is yet another puzzle game whose main focus is its visual style. A visual style so unique and quirky, it made me think the puzzles were more difficult than they actually are. Early on you solve puzzles by trial and error, until you figure out how the puzzles work. From then on you go through a checklist of "what can I interact with", mess around with the simpler puzzles, and keep an eye out for solutions to the more complex puzzles you'll encounter. If a puzzle seems only solvable by trial and error/brute force, there's a solution to it pasted somewhere on screen. It does become more annoying and challenging once you can no longer jump between puzzles, but attention to detail and some trial and error will get you through it. It took me three hours and change to finish the game, with some puzzles being a breeze while others were more difficult. Regardless, the ending seems to have come out of nowhere, since I didn't track how many puzzles I had left Frankly, I could have played a dozen more. The main gripe I have with this game is that it never gave me a sense of achievement. Most puzzles are either solved by trial and error or by spotting the solution on screen, and the few that aren't, are too quirky for the outcome to actually bring me any enjoyment, or a sense of achievement.


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Posted on: July 28, 2018

Dioso

Verified owner

Games: 63 Reviews: 13

Puzzle game for children!

Arty game, well made, enjoyed playing, but it was quite easy - it is more for children than adults.


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Posted on: August 18, 2018

fullawful

Verified owner

Games: 460 Reviews: 10

Let down by controls, arbitrary puzzles

It's hard to knock on GNOG. As an exploration of color and shape, it's executed flawlessly. As a game, not so much. The game is a collection of similar unrelated stages. Reasoning your way through them will only take you so far and what starts as a psychedelic and relaxing exploration hits a frustrating wall. You'll eventually resort to clicking blindly, looking up a walkthrough, or putting the game down altogether. The Lab-O and Hom-3 levels are particularly egregious, but it's a consistent struggle. Controls feel derived from a mobile port, and are particularly frustrating with the Vive motion controllers. You'll mostly need to hold trigger to activate while moving your arm in a wholly unrelated direction for all interactions. It's probably better on a flat screen, or even better a tablet, where the act of tapping blindly wouldn't feel as silly. One to watch rather than play, I'm afraid.


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