Have you ever dreamed of running your own car company?Thousands have tried, and many have failed. What made business leaders such as Henry Ford, William Durant, and Karl Benz so great? Could you ever accomplish what they did?
Now is your chance to find out. GearCity is a realistic historically f...
Windows 7 64-Bit, 1.2 GHz, 1 GB RAM, 128 MB, Version 9.0, 6 GB available space...
Description
Have you ever dreamed of running your own car company?
Thousands have tried, and many have failed. What made business leaders such as Henry Ford, William Durant, and Karl Benz so great? Could you ever accomplish what they did?
Now is your chance to find out. GearCity is a realistic historically focused economic simulation of the global automobile industry. Unlike tycoon games, GearCity has not been simplified. It is a complex, realistic, in-depth management sim that will take several hours to grasp and hundreds of hours to master. Thousands of players across the globe and industry professionals from automotive engineers to economics professors have praised the game’s intricate details.
GearCity offers a wide variety of design and business choices.
Create chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets. Negotiate with benefits unions. Adjust dividends on your subsidiaries and enact a hostile takeovers in a feature-heavy stock system. Produce munitions and military equipment for governments at war. Let your imagination free and choose your own path.
Armed with its realistic economic simulator.
GearCity offers several maps with hundreds of cities. For a little less micromanagement, the game also includes territory based maps which are broken down into a few dozen regions. Each map has historically accurate purchasing power, population, population growth, inflation, interest and market growth rates. With correct settings most maps have near historically accurate sales figures, hundreds of static AI and infinite dynamically generated AI competition. All maps also include thousands of historical events that shape world and automotive history such as the Panic of 1907, World War 1, the Post War Recession, The Great Depression, and many more large and small events that will affect your decisions.
If you’re looking for a more realistic, modern version of Detroit or Motor City (Oldtimer), or if you’re looking for a business simulator as in-depth as the fabled Capitalism, or perhaps you’re tired of over-simplified tycoon games and want something much more detailed, look no further. GearCity will fulfill your desire. It is the definitive automotive business management simulator.
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Mac 32-bit Version
Linux 32-bit Version
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Why buy on GOG.COM?
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I've had this on steam for over 5 years. It's not for everyone, but if you like cars and tweaking formulas, you can sink infinite hours into this. I sometimes spend 40+ hours just planning out the best new models for the upcoming model year. After enough effort you can be selling 40mpg, 400HP cars in the 1930s and have bought out every other car maker worldwide. (Well, that's a lot harder in the release version than some of the early acess versions, you can only make one takeover attempt per month now).
Anyway, small game made by one dedicated guy, it's worth giving a shot if anything about it intrigues you. Once the Dev even seeded me a special 'beta' of an old build whem I wanted to finish up a savegame, he's great and deserves the support. Plus, the game is really fun to get deeply into.
Disclaimer: Played it for >500hours on another plattform
Gear City is the first real successor to the old Detroit/Rüsselheim game and is the better simulation IMO.
+ believabale economy with many competitors, historical events and a progressive concentration as the game goes on
+ development of cars is rewarding and complex enough, but not overburdend with options - you develop plattforms, the powertrain and then the car
+ your car will get rated by a car magazine,but your commercial success isn't only influenced by this rating/the quality of your cars, but also by your cost structrue + the income of your potential customers + the market fit + the competition. So it isn't as simplified as build the best car to win. Maybe a cheap can of metal is your way to success?
+ you can develop and sell cars and components under more than one brand and diversify your strategy
+ you can trade with licenses for components and cars, for example selling enginges to your competitors or selling them a license to produce your car under their own umbrella
+ you can automate parts of the micro management, if you want to - it's not perfect, but you can still become the number one car manufacturer without going into the deeps of this simulation .On the other hand, if you want to max your potential, you will always find something to work on to become better.
- the presentation might be a little bit dry for some (obviously i didn't mind)
- marketing ist't really that deep
- texts for news/reviews become quite repetitive over the years
I have this on Steam and it's a great game to pass the time, design some vehicles and grow a company in what is a rather good simulation with lots of business aspects.
I remember playing Rüsselsheim (Detroit) back in the days for a long time developing cars and the best was the multiplayer ability via Nullmodem that worked quite well.
So nostaliga made me buy this game and the hunger for something else than a smash, kill, burn game.
Although bad car design would probably have the same effect?
Well that is up to me isnt it?
So lets dive into the world of quality car design and manufacture and storm the markets!
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