Includes 1 Edition: new characters, classes, skills, planets, quests, and more than 3 hours of gameplay!
Galaxy of Pen & Paper is a turn-based RPG that takes the pen and paper games of your childhood and launches them into space.
Set in the year 1999, a group of friends brave the per...
Includes 1 Edition: new characters, classes, skills, planets, quests, and more than 3 hours of gameplay!
Galaxy of Pen & Paper is a turn-based RPG that takes the pen and paper games of your childhood and launches them into space.
Set in the year 1999, a group of friends brave the perils of a strange new galaxy, armed with dice and unique skill sets.
The player creates their own Game Master and builds a party to play through a number of weird and exciting campaigns, earning prestige and unlocking new skills along the way.
Galaxy of Pen & Paper expands on concepts from its predecessor, Knights of Pen & Paper, by featuring a larger universe, a greater variety of races, and an imaginative new sci-fi setting.
Turn-based combat system
Customization options for character builds
Expansive galaxy with multiple systems and numerous planets to explore
Built-in dice mechanic for authentic tabletop game feel
Ability to increase or decrease difficulty of battles
I loved the Knights of Pen and Paper games, but this one tries some new things that don't work out.
Goods
better graphics
more talking
smoother gameplay
Cons
Weird random character creation - no custom creation
The phone version has some more stuff
Limited screen options
The controls take getting used to and the English needs some improvement in some places. That's a bit curious, because the Knights of Pen and Paper 1 and 2 had pretty excellent English. Anyhow, this is still similar, except, you can create your own assignments. Beware, also, not every planet has someone, who will buy minerals from you.
Another reviewer talked about the space battles being simplistic: I'm glad they are. This is a role play game, not a combat game. The idea is to role play characters, not to have in-depth space battles with lots of technical details. The KoPnP didn't have in-depth aspects, so as sharpening your weapons, oiling your armor, where to go to the toilet.... People confuse games with real life. This is a game, and a fun one at that.
It is nice and easy game, but there are still some quest breaking bugs, wich makes them uncompletable... And since it is 5 years after release I guess the devs do not care anymore...
I used to play a while on my android phone, but this PC version has a big problem on any buttons. You have to click the edge of the button, not any part inside the button, which cost me a lot of time aiming...
Dont know if you have the same problem.
玩过安卓版,PC版的按钮有点问题,必须点到按钮边缘,否则不能点。
I quite liked the Knights of Pen and Paper games and this is VERY similar but with enough additions to make it worth a look I think.
Like the previous games this a meta experience but nothing pretentious, showing a roleplaying game from both the perspectives of the players AND the character they're playing. The type of person playing the character, their race and class all set up your first two heroes from their basic statistics to one-off abilities and proficiencies that play off each other. You'll get more characters as the game continues but even with just two characters you can make some fun combos like setting a de-buff with one character that the other can exploit.
In addition to the main quest (which tends to boil down to speedy turn based encounters like a classic JRPG) there's not a ship you can travel around in to new planets with new places to explore. Again this is ALL very slight in mechanics (very simple nodes to explore, combat, leveling is automatic, you don't equip weapons or armor you just slightly adjust stats with loot...etc) but it does make the fights feel separated by where they take place and what type of local creature you are fighting.
There's even ship combat, but this is basically just another turn based game of balancing shield recharging with attacks.
But for me the adorable sprites and amusing dialogue with nice subtle obscure references rather than in-your-face pop culture or fourth wall breaking constantly really makes this an enjoyable entry in a fine series. The players themselves and the GM seem into the game so it does feel like a labor of love rather than just a sneering parody of roleplaying.
For short sessions this is perfect. Set up a battle, a mission, follow the main quest, gather loot and money for supplies, test abilities. The grind is tough if you just use random encounters but the main quest, although challenging, provides plenty EXP.
Simple, cute, fun!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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