Posted on: September 21, 2020

peterx684
Games: 233 Reviews: 1
Back to 2003!
I'm so glad it's finally here! I'd love to see a sequel to this classic. Amazing memories :)
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Freedom Fighters © 2003-2020 IO Interactive A/S. Published by IO Interactive A/S. IO Interactive, the IOI logos, and Freedom Fighters are trademarks of IO Interactive A/S. All other trademarks are the property of their respective owners. All rights reserved.
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Posted on: September 21, 2020
peterx684
Games: 233 Reviews: 1
Back to 2003!
I'm so glad it's finally here! I'd love to see a sequel to this classic. Amazing memories :)
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Posted on: October 1, 2020
temiman
Verified ownerGames: 430 Reviews: 2
Not worth your time unless for nostalgy
The game plays well with modern displays and has no technical issues. However the gameplay has aged badly and the difficulty curve is a roller coaster: - Most of the game can be done in one sitting, save for few maps that will take all of your patience.
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Posted on: November 12, 2023
XIIIWinters
Verified ownerGames: 51 Reviews: 3
Can't load First level past the intro.
So I played through the intro just fine. When I get to the "base" it says to go to the map and press E in order to go to a location. And that's as far as I get. I think it's a resolution problem. I checked the games message board. There is a solution. But it looks to be way more crap than I am willing to deal with. Shame too. This looked like it would have been fun. Big fat NOPE from me.
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Posted on: September 24, 2020
tallestdavid
Games: 137 Reviews: 20
amazing. we need offline skimrish back..
even if its single player offline. i loved playing the local skimrish as soviets :) also we need a rematered or FF3! :D
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Posted on: February 2, 2024
mrelusive603
Verified ownerGames: Reviews: 14
Linux Review
Runs perfectly in Wine, no "winetricks", tweaks or adjustments needed. Make a prefix, install and play at 60FPS with smooth controls. I played this when it was originally released on PS2 back in the day. Visually it has aged quite poorly due to technical limitations of the time - maps are tiny, textures are blurry and you'll see NPC models repeating themselves quite a lot. It was that awkward period where 3D was improving, but the hardware wasn't *quite* there yet. If you look past the dated visuals, the gameplay unfortunately has aged equally badly: - Your character automatically reloads his weapon a few seconds after you've stopped shooting -- and it's always at the worst possible time. I have no idea why this is even a thing. Why couldn't they have just used a reload key like every other shooter? - The difficulty settings only make the enemies into bullet sponges and deal more damage to you. That's it. - Your character has terrible accuracy firing from the hip and while aiming, but the AI doesn't seem to have this problem. - The FOV is incredibly tight, especially when aiming. The camera is often way too close, which is exponentially worse on indoor maps/missions. - Aiming offers zero accuracy bonus whatsoever. The low FOV actually makes it arguably worse than hip-firing as enemies seem way too close. - The fun multiplayer mode from the console versions is not present in the PC port. That's just off the top of my head, but GoG reviews only have a 2,000 character limit. This game is absolutely not worth the outrageous $14.99 USD asking price unless you have a really good pair of nostalgia goggles to play it with. Jesper Kyd's soundtrack is great and still holds up today, but the rest of this game is forgettable.
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