Foundation Soundtrack - by Audinity (Yannick Suess & Robin Birner)
TRACK LISTING
[2:12] Foundation
[6:52] Terroir
[3:00] Coterie
[2:04] Redoubt
[2:16] Alis Volat Propriis
[1:23] Nuces Relinquere
[1:30] Firmly Planted
[2:17] Reprieve and Rally
[2:03] Reticent Birr
[1:30] Semper Pro Grediens
[1:30] Of Finer Cloth
[1:52] Reverie
[2:38] Aere Perennius
[2:59] Velum Caligo
[2:18] Onus Erstwhile
[2:01] Chary Squire
[2:06] Gutta Cavat Lapidem
[2:28] Ignis Aurum Probat
[2:11] Oblecation
[2:12] Uhtceare, ceased
[2:06] Ab Intra
[3:03] Gestalt
[2:33] Otia Dant Vitia
[2:29] Apotheosis
[2:05] Ubi Bene, Ibi Patria
[2:17] Hearth And Bulwark
[2:39] Festina Lente
[2:35] Idyll Moil
[2:26] Opulenta Cornu
[2:49] Quo Dicut Gula
[2:03] Otiosa Sedulitas
[2:30] Eke, A Fuls
[2:21] A Dis Plura Feret
[2:45] Vert and Vension
[3:05] Otium cum dignitate
[2:30] Suo Marte
[2:20] Temporalia
[3:06] Hallmoot
[2:14] Precarium
[2:16] BONUS Reticent Birr Piano Version
Artist: Audinity Composer: Yannick Suess, Robin Birner Other Credits: Solo Viol + Violin - Gaëlle Durand, Accoustic Saz + Guitar - Aleksander Grochocki
I love this soundtrack. I'm a big fan of medieval music and this O.S.T. hit a nerve. Great music to play relaxed and enjoy the game.
Those who like music of this genre will feel very comfortable here and will never regret the purchase.
This is a great game if you love medieval-setting games and city building. Soundtrack is great too and you get hold of things after an hour of gameplay. From there you keep expanding and building.
Different scenarios, where you start on hills, vallies and other grouds make the city challenging in a different way every time.
Highly recommended. Don't get discouraged by negative comments, this game is great and you'll enjoy it and relax playing it. Have fun.
I had really been enjoying this game. I'm currently 15 hours in and the first few hours of it were an absolute pleasure. Small errors like placeholders instead of icons, the odd line of garbled text or the lack of a tutorial were all things I was willing to forgive what seemed like exactly the game i had been looking for. It seems like it will eventually be an amazing game, possibly even a personal favourite provided they can iron out the game breaking problems which I've outlined (just a few of ) below.
Villagers get stuck in the scenary or....
Links to established buildings such as churches go off map and create a glich resulting in villagers being unable to access the building to gain its benefits. This Inability to access buildings adversely affects the villagers moral and doesn't resolve itself.
The AI can builds housing so close together that it creates a bottleneck which prevents villagers getting to where they need to be (a real problem when it's to get food or to build that bakery your future economy is dependent on....
The nonsensical way in which roads are placed also creates bottlenecks which result similar problems.
Frequent crashes.
Anyway, there were more errors to note but I won't be touching this game again until the devs sort out these issues , its simply too frustrating.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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