Posted on: November 10, 2024

James_Blood
Verified ownerGames: 1005 Reviews: 36
a mistake and a bad idea
Appalling showcase of bad design concept (guns in racing games) combined with n ability to dodge that aspect of gameplay are just tip of how insufferble the game is. This game never seem to relate the sense of speed quite well enough, boost pads are only mildly effective, with usage of bar for velocity indication (generaly peaked on 3/4 for most part) that is not helping the sense of speed either. SOME visual mittigation is there sure but not enough. For speeds vehicles travel the track design is unaccomodating, also since it is all walled in the whole affair feels like claustrophobic mess where i spent most time actualy bounding off of walls. Audio being possible the game'S best feature and even there it is very lacking - no nice mechanical foly, barely anything (had to turn music off to hear boost sounds) realy makes sound - from wall colisions to intervehicle carambols... it all feels like barely there even tho there certainly is something in these situations that dose play. Music was mentioned so yeah faily generic sounding electronica that felt extra repetetive to a point where even i had to turn it off. ingame shop offers token customisation of each vehicle that apepars to be one item deep per 5 categories. so technicaly pasable but ultimatley i have not noticed any difference in boost or armor so worthless. + it runs i guess? - bad concept, bad sound, bad play, bad experience overall
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