Firewatch is a single-player first-person mystery set in the Wyoming wilderness.
The year is 1989. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilder...
Firewatch is a single-player first-person mystery set in the Wyoming wilderness.
The year is 1989. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot, dry summer has everyone on edge. Your supervisor Delilah is available to you at all times over a small, handheld radio—your only contact with the world you've left behind. But when something strange draws you out of your lookout tower and into the forest, you’ll explore a wild and unknown environment, facing questions and making choices that can build or destroy the only meaningful relationship you have.
A Note: Firewatch is a video game about adults having adult conversations about adult things. If you plan on playing with a younger gamer, that might be good to know going in.
A stunningly beautiful wilderness environment that expands as you explore.
A tailor-made story: the choices you make shape the narrative and build relationships.
An edge-of-your-seat mystery.
Secrets and discoveries to be made over every hill.
Living, breathing characters brought to life by Cissy Jones (The Walking Dead: Season 1) and Rich Sommer (Mad Men)
A spectacular wilderness environment by Olly Moss (Illustrator) and Jane Ng (The Cave, Brutal Legend)
A thrilling story and script by Sean Vanaman and Jake Rodkin (The Walking Dead: Season 1, Poker Night at the Inventory)
A stirring original soundtrack by Chris Remo (Gone Home)
Fluid first-person animation by James Benson (Ori & The Blind Forest)
Gameplay scripting and design work by Patrick Ewing (Twitter) and Nels Anderson (Mark of the Ninja)
Programming by Will Armstrong (Bioshock II), Ben Burbank (Costume Quest 2, Space Base DF-9), and Paolo Surricchio (Deadpool, Call of Duty Advanced Warfare)
Just finished playing and left feeling very sad. It's a story about letting go, about escaping and running away from your problems, but most imprtantly, about how good it can be to enjoy someone's company while it lasts. Games like these remind me why I love gaming so much
There's not that much to do in this game, you walk a lot, sometimes on the same paths... but the story... you really feel like you are there. The characters seem credible, the story is nice, you really get captivated and want to see what is going to happen, moving from cliffhanger to cliffhanger until the ~satisfying ending. And the games deals with some serious problems, some that I actually went trough while I was playing this gem. Give it a try, it deserves it.
This game is sort of like a book you can't put down. Delilah's voice actress deserves a medal for making the story feel so real, and so does whoever wrote it. This is a walking simulator, but a darn good one.
I just finished the game, googled "what the hell was the point of firewatch?", found this analysis article about escapism being the whole point and that theory speaks to my initial gut feeling: One big goddamn clickbait experience of a game.
No choice I made had any significance, nothing I left unexplored is keeping an exciting secret in store for another playthrough, no investment I had in either Julia or Delilah gets paid off and all. that. walking. with. no. sprint. function. was a waste of time, beyond the appreciation for the enviroment and the scarse music tracks to build the clickbait mood.
Maybe I'm biased from having just completed The Outer Worlds the other night, where you get so many multiple-choice payoffs on the various stories within the game. But this game could've been something I'd never forget, had me wanting to re-explore the story from another angle and been a unique and cool non-action game expetience, yet it was just a long cinematic about nothing with a bunch of slow walking in between the dialoge sections...
tl;dr: I really liked Firewatch and you should play, unless this style of game doesn't appeal to you.
Minor Spoilers I guess
I loved every second of Firewatch, unquestionably. It made me feel like I was the one who decided what Henry does, not the invisible hand of the game. Which isn't to say that the game gives you infinite freedom. More that it makes you *feel* like you have a lot of freedom. It immerses you in a story with excellent dialogue performances and a great script. Lots of little details make the dialogue feel natural and unique, even though your actual path is quite linear.
The cost of such a gripping story is that every event, from those small details to the biggest twist, is ruined when you know what's going to happen. Messing with someones campsite and later finding a furious note from them felt really organic, but on replay it felt forced. And that's why I wouldn't recommend replaying Firewatch unless you desperately want to. I wouldn't suggesting trying to get it all done in an afternoon either. Play a few in-game days every day, it adds a lot to just think about what has happened so far, and some days leave a delightful amount of tension and mystery.
The environment is stunning, with a beautiful art style and direction. The use of bold color is lovely and adds a lot of character which contributes to the timelessness of the game, most realistic graphics aren't always the best and this game proves it. Chris Remo doesn't disappoint, and the soundtrack is also fantastic.
Those who say it's too short or not "enough of a game" really miss how much value games provide, and how flexible games are as a medium. Even just 3-4 hours of gameplay for 20 dollars still costs less per hour than a movie. Finally, I think that the argument about whether or not Firewatch is a game is dumb. It is, plain and simple. If you want a rich narrative in a beautiful setting, this is your game. If you want more solid gameplay, which is totally fine, then it isn't for you.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
Delete this review?
Are you sure you want to permanently delete your review for Firewatch? This action cannot be undone.
Report this review
If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.
Additional Details (required):
Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.
Report this review
Report has been submitted successfully. Thank you for helping us maintain a respectful and safe community.