Posted on: July 1, 2018

wookkeey
Verified ownerGames: Reviews: 1
Really nice, but not long enough
Despite the fact the gameplay doesn't last too long (around 3h), I still have enjoyed the game quite a lot.
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Notice: Firewatch requires a 64-bit OS.
Notice: Firewatch requires a 64-bit OS.
Game length provided by HowLongToBeat
Posted on: July 1, 2018
wookkeey
Verified ownerGames: Reviews: 1
Really nice, but not long enough
Despite the fact the gameplay doesn't last too long (around 3h), I still have enjoyed the game quite a lot.
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Posted on: October 5, 2018
zombiciego
Verified ownerGames: 66 Reviews: 3
An intriguin and yet "real" story.
Not a pretentious "Hollywood story", this game offers an intriguing and yet "real" story. I liked it. You should buy it on sale, because it´s pretty short if you like long games, thoug. -Visuals 8/10 -Sound 8/10 -Story 7/10 -Controls 7/10
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Posted on: October 7, 2018
librix
Verified ownerGames: 200 Reviews: 3
Flawed, but worth your time
The concept and presentation of Firewatch is superb. The dialogue is well written, but unfortunately the plot isn't - and that's what turned a potentially amazing game into something mediocre. It's still worth playing though because the moments of brilliance are brilliant.
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Posted on: October 9, 2018
DrowningBuffalo
Verified ownerGames: 70 Reviews: 1
Greatly enjoyed the game
I bought this game during GoG's 10th anniversary sale, and I'm very glad I did. For sure, it is a different type of game, no shooting of aliens or bashing in heads of ennemy soliders, but it was pleasant and relaxing: a nice change of pace. I enjoyed it, and would buy a sequel or similar game in the future with no hesitation.
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Posted on: January 18, 2019
CharlieLima79
Verified ownerGames: 634 Reviews: 149
Leisurely adventure with great dialogues
'Firewatch' is a first-person adventure game, co-written by two former Telltale Games writers, who wrote for the 'The Walking Dead'; the art was directed by famed graphic artist, Olly Moss. Given these talents, no wonder 'Firewatch' is such a great game. You play as Henry, who takes on a job as a fire lookout after a life-changing experience. On your first day through a walkie-talkie, you meet Delilah, a fellow lookout assigned to a tower far from yours. Your adventure involves exploring a fictional national park, and investigating interesting happenings there. All the while, you converse with Delilah over the radio. The park was beautifully designed and modelled. While it looks grand and open, it is actually a series of simple, highly explorable "corridors" in the game. Still, the park never feels claustrophobic, mainly because the beautiful scenery, pleasant colour palettes, and day-night cycles add variations to the setting. As enchanting as the park is, the highlight of 'Firewatch' is the well-written dialogue, of which there is plenty. They were masterfully delivered by Rich Sommer and Cissy Jones, who played Henry and Delilah respectively. Your relationship with Delilah is determined by your dialogue choices, made within a time limit. Jones' delivery was so natural and appealing that it was easy to feel a connection with the voice. This leads to me to discuss the ending of the game, over which players may feel divided. After investing so much time and emotion into 'Firewatch', I can understand why some may find the ending disappointing. Yet, from the artistic and narrative standpoints, I find it to be an appropriate one. I won't go into much detail about this as I don't want to spoil it for you. You'll have to experience it for yourself. 'Firewatch' is an enjoyable, emotionally immersive game. What I first thought to be a mundane and lonely adventure premise turned out to be surprisingly entertaining. It's easy for me to recommend this game.
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