Posted on: April 11, 2016

zakmckracken
Verified ownerGames: Reviews: 2
Honest and engaging, not for everyone
Unlike some players, I found Firewatch wholly worthy of my time. It is a beautifully crafted and well considered game with a depth of storytelling (and humanity) that is unfortunately lacking in many of today's gaming experiences. Firewatch is, as others have noted, a walking simulator at its core. However, it feels somehow less confining and more interactive to me than games like Dear Esther and Gone Home (both of which I also enjoyed - a comment that, in itself, might be a measure of whether or not certain players will appreciate Firewatch). I welcomed the freedom to explore the relatively expansive forest at leisure and frequently stopped to take in the pleasant scenery. Despite the first-person perspective, I felt the same degree of engagement, wonder, and fulfillment playing Firewatch as I used to feel playing classic third-person, point-and-click adventure games. There are obvious elements absent (such as an inventory or the ability to combine items), though Firewatch offers plenty of object interaction and selectable responses during conversations with the main character's primary acquaintance. I realize this game will not appeal to everyone. The subject matter is fairly adult and rather specific to particular experiences, and I would guess that if one has not dealt with similar issues in their own lives the narrative may seem somewhat hollow or superficial. That said, the game moves at a reasonable pace and the average player will not find themselves bored. The ending of Firewatch is often discussed as a low point of the game, though I personally felt it was perfect in tone and captured the reality of the overall situation. If players are looking for a conspiracy thriller with intense shootouts requiring quick reflexes, this is not that game. Firewatch is essentially a dramatic storybook (with modest mystery ingredients) that contains interesting characters and absorbing dialogs, ultimately providing the player with about 4-6 hours of reading/gameplay.
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