Posted on: April 4, 2021

MaciejKrok
Verified ownerGames: Reviews: 47
JRPG at its best.
This game has everything JRPG should: cute graphics, very good music, many classes, lots of micromanagement, childish-like story, crafting, many items, lots of side missions (with the expansion) and great tactical combat. Combat is actually my favourite part of the game: its quick, engaging, very tactical, with big and well designed maps, lots of difficult terrain that should be used to your advantage, hidden treasures and some very interesting enemies. The overall package is a pleasure to play really. JRPG aren't famous for grown-up stories, and Fell Seal isn't either. It's story is just middle of the road, it has every element that convention requires, it just lacks this "special something" that separates very good games from perfect ones. My rating is more along the lines of 4,5/5, because while every single element of this game is at least good, the package here isn't perfdct, aka: it still isn't FFT. But it scratches that same itch, and that's good enough for me.
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Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.
Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.









