Posted on: February 27, 2025

The_GOG_Reflex
Verified ownerGames: 42 Reviews: 3
RIP MONOLITH
Here lies F.e.a.r. one of the best FPS games of all time
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F.E.A.R. software © 2006-2010 Warner Bros. Entertainment Inc. Developed by Monolith Productions, Inc. All other trademarks and copyrights are the property of their respective owners. All rights reserved. F.E.A.R. and all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc. WB GAMES LOGO, WB SHIELD, MONOLITH and MONOLITH logo: ™ & © Warner Bros. Entertainment Inc. (s06-10) F.E.A.R.: Perseus Mandate and F.E.A.R. Extraction Point developed by TimeGate Studios, Inc.
NOTE: Online multiplayer functionality for this game has been disabled and is no longer accessible. Multiplayer is available only through a LAN connection.
NOTE: Online multiplayer functionality for this game has been disabled and is no longer accessible. Multiplayer is available only through a LAN connection.
Game length provided by HowLongToBeat
Posted on: February 27, 2025
The_GOG_Reflex
Verified ownerGames: 42 Reviews: 3
RIP MONOLITH
Here lies F.e.a.r. one of the best FPS games of all time
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Posted on: August 20, 2025
NoxFoxZodd
Verified ownerGames: 413 Reviews: 8
P.E.R.F.E.C.T.
The perfect shooter. Now you may not like that statement, but it's only because you F.E.A.R. the truth.
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Posted on: March 15, 2017
tygrysekk
Verified ownerGames: 158 Reviews: 1
Superb
Great game !!!
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Posted on: March 20, 2017
DeusXIncognita
Games: 363 Reviews: 11
AI alone is worth it many times
Till today, this is my base line for AI in shooters. Sadly, I have not encountered any that manage to top it. It is a game that challenges more with the behaviour of the enemies, than with high damage or soaking bullets. You try to stand still, the enemy will try to flank you, while providing cover fire. Enemy has metal plates? Well, better don't shoot at those, won't go through. Precision and fast decision is, what will win this game. The other part of the game well done: It frightens you more than it scares you. That is probably depending on the person playing it, but I personally can't stand those horror shooters that at every corner fling something unexpected at you, just so you flinch. (Like Monsters dropping from ceilings, breaking through walls, etc.) A bit of nostalgia is probably mixed in this.
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Posted on: January 11, 2018
TehComicRelief
Verified ownerGames: 453 Reviews: 5
Hard Boiled + Ring = Near Perfection
To say F.E.A.R. holds up over a decade later would be doing it a disservice. Monolith have always crafted great shooters (just look at No One Lives Forever, Tron 2.0, or Shogo: Mobile Armor Division), and F.E.A.R. is a perfect example of their talent. Atmospheric presentation that still uses dynamic lighting like almost no other, satisfying shooting and weapons (the VK12 alone makes this memorable), fantastic AI that feels dynamic and responsive to the player's actions, and horror elements that work really well with the environments that Monolith created make F.E.A.R. feel like a game that could have been released recently. This even extends into the expansion packs, even if it is to a much lesser extent with Perseus Mandate. While the sequels went in an arguably generic direction (F.E.A.R. 2 is alright, and F.E.A.R. 3 is forgettable outside the cooperative and versus multiplayer modes), the original is still a highly original classic, and having it complete DRM free makes this more than worth the $10 price tag.
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