Posted on: September 30, 2016
Early Access review
shockmob
Games: Reviews: 1
To my surprise I refunded it
I like Cities:Skylines, RimWorld, PrisonArchitect and after reading all the praise I was sure Factorio would be great for me. But I refunded it after playing 4 hours or so, because of the following reasons (which are all my opinion): * The controls are unintuitive and fiddly. You have to use wasd to move around, there is no option to control the player character by mouse. Opening the inventory is not possible by clicking an icon, only by keypress. The inventory window then has no option to close it by clicking, instead you have to press a key again. That goes on and on throughout the game. The main problem with that is: when I have to build MegaFactory17 with thousands of connected items, I don't want to have to fight the controls. And I also like to sometimes sit back and relax and control these types of games with a mouse only; that's just not possible here. Examples for what I would like: give me an icon to open the inventory, and when it is open let me right-click anywhere to close it again. (Right-clicking should cancel/close pretty much anwhere.) When I build something and want to rotate the orientation, let me use the mouse wheel to do that (instead of repeatedly pressing 'R'). Add buttons to refill machines. And so on. * At the moment I think the tech tree (at least in the beginning) is very linear. I started two games and there is no variation in what you have to do for the first thirty items or so. So I got the impression once you figured a good design for getting to the next techs, the actual building of the factory becomes only busy work. * And last thing I didn't expect: in a way there is not enough to do. Your player character is alone and there are no other goals than getting to the next tech, building the next factory module and perhaps putting up some turrets to defend your base. It's all a bit bleak. That said, Factorio is an interesting game and I will take another look in a year or two. At the moment - for me - it's not really enjoyable.
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