Posted on: August 17, 2016

Kyuushu
Games: 254 Reviews: 6
Medicore at best
Don't get me wrong, there are good things about EU: Rome but in the long run it's just another "grand strategy"- paraphrasing Yahtzee Croshaw: "same thing, different hat". The graphics are good as always. Music seems o.k. but after an hour of listening to it I muted the sound in favour of my own playlist. Diplomacy is fun but only to some extent- overall it's easier to conquer than play with an elaborate scheme; sometimes diplomatic options work in a ridiculous way, for e.g. I reduced loyalty of a Carthaginian governor to like 10% and then tried to bribe him into betraying his liege. He refused... and so did others. After like 15th attempt I gave up, started war and won over the province. The whole system of personal connections is utterly pointless. I quickly lost track of whos rival Gaius Insignificantus has become and didn't care about some minor character dying. Throw a rug on it and engage in good old fashioned conquering. Trade, as it was stated before, is a joke. Colonization in this game is a mistake from historical point of view. There were no "empty" lands in Europe at that time and various tribes formed coalitions (etc.). Instead of "EU3-like indian" tribes of Europe we should get a load of independent provinces, tribes and so on- we get only a handful of semi- major players like Sequanii. What did I like you may ask. Senate game mechanics were awesome: you could start a war, take a beating and find that the Senate prohibits any peace talks because your party yielded reins of the government to other party. Although same mechanics tend to become somewhat awkward while playing any country but Rome. Civil wars were a good concept, making sure you always treat well powerful people in your country. Although you might want to treat them badly only to win a war and confiscate their possessions (a huge boost to the treasury). And cherry on the top, invading and pillaging barbarians can be bribed by paying a tribute or offering them a land as the foederati. And yes, game's clock runs backward. Instead of going from BC to AD it goes from something around 450 BC to... around 700 BC.
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