Posted on: October 20, 2020

mecirt
Games: Reviews: 3
Very atmospheric game, very unfinished
EFS is a very conflicted game - it has absolutely amazing setting and atmosphere, and the gameplay is also awesome - at least during the first turns. You play as one of the five noble Nouses who are trying to recolonize a galaxy that has fallen into chaos. There are 30-40 planets to settle and fight on, each with a Civilization-style map. Each planet holds a variety of resources, you can build cities, roads, and a wide variety of units, ranging from simple militias to huge tanks, genetically modified soldiers, and spaceships. Religion plays a major role - Earth has became Holy Terra, and the Church will send powerful inquisitors to burn down any labs researching technologies that the Church deems dangerous for humanity. And then, there is a threat of the Symbiots, mutated (and very poweful) creatures that relentlessly conquer cities and planets ... Regent elections between surviving nobles are held periodically, and a regent can assign control of powerful fleets and units to Houses of his choice. This all sounds amazing, so, why only three stars? Simply - the game is unfinished and unfocused. The AI is almost non-existant, unit balance is all over the place, and crucially, the game gets way too bogged down in micromanagement after the first ~50 turns. Fan patches improve units a lot, but unfortunately, not much can be done about the AI or the micromanagement. Micromanagement is truly the worst - things are easy while you have two or three planets, but as soon as you conquer or build some cities on 10+ planets, it becomes pretty much impossible to keep track of things. There are no build queues, no city governors, no anything - every turn, you get a series of popups from random cities, asking what unit to build there next - good luck keeping track, you'll be hard-pressed to even figure out which city is which (there is no naming option). In conclusion, the game has amazing potential and is probably worth picking up, but expect a lot of rough edges.
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