Posted on: March 2, 2022

Spellsweaver
Verified ownerGames: 337 Reviews: 34
A lot of small improvements
For the most part, the game plays the same as Elex 1. They did, however, improve in many areas where the first game was lacking. RPG systems are no longer as barebones. There are a lot more perks to choose from, stats actually have an effect by themselves, stat checks are tied to stats instead of number of skill points spent. Melee combat no longer tries to combine stamina management with rhythm game, instead just using stamina. It's also quicker, and enemies seem less spongy. In addition, all enemies now have stamina that can be drained by your attacks to knock them down when it gets to 0, not just humanoids. So it's finally not a strictly inferior option compared to ranged. It's interesting to see the changed world compared to Elex 1 (like Tavar taken over by Berserkers and becoming green). Some people have mentioned the eye strain. It is indeed present, and I seriously hope they'll do something about that with patches. For me it's not a deal breaker, but I guess it can be for some.
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