As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.
You need to find a way to e...
As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.
You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.
Break over 99% of all objects for materials with the right tools. No barrier will stop you.
Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
Explore the handcrafted open world and uncover its mysteries.
Survive. Clear areas of monsters and claim it as yours.
Build outposts to establish your presence.
Craft permanent weapons, tools, outfits, and trinkets.
Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
Farm exotic plants and reap the rewards as crop gets ripe.
Solve puzzles above ground and underground in the Tombs of the Old Ones
Fish cunning scaly things under the watery surface.
Cook delicious recipes for permanent stat and ability upgrades.
Unravel the mysteries of the strange island.
Explore the ruins of the past and discover technology from the hitech era. Gain technological advantage against the hostile environment. Or go deeper and recover the ancient lost knowledge from the hidden tomb chambers of the old ones. Acquire materials with almost magic-like properties and use them to craft insanely powerful gear.
Over 99% of everything can be broken for materials with the right equipment. Do that, and collect the sweet nectar of the old world: plastics, rubber, and metals. There is a reasonable number of different materials to gather. Find Recipes to craftpermanent items and upgrades.
Explore the vast hand-crafted open world and build Outposts to establish your presence. Claim back the land area by area. Find hidden treasures and solve puzzles long ago forgotten. Find your means of escaping the island.
The world after the end is inhabited by nasty creatures. Something vile has affected most of the wildlife and former human inhabitants of the island -- turning them into aggressive beast-like creatures. Slay them and collect their loot. Harvest their organs and provide them eternal rest. Or run away and come back when you're stronger. Fight using various melee and ranged weapons. Create traps and lure monsters in. Do whatever it takes.
You will not be fighting just to maintain the status quo. This IS NOT a game about starving. You won't be constantly looking for a tasty cockroach to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death. You will never die of hunger. You will get more powerful, and unlock permanent upgrades. The world is a dangerous place, and you may take a few steps back once in a while, but eventually you will thrive.
Enjoy the bittersweet apocalypse.
Popular achievements
Getting Farmer
Grow and harvest 10 plants.
common
·
33.65%
Monster Slayer
Kill 100 monsters of any type.
common
·
51.83%
Fish You Were Here
Catch 10 fish of any rarity.
common
·
35.86%
Full Load
Fill 10 material slots full of materials.
common
·
32.74%
Gatekeeper
Beat the Gatekeeper.
common
·
55.4%
Who Wants to Leaf Forever
Fill 8 material slots with the same type of material.
common
·
30.58%
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
As someone who lives in the country and often drives to or from work at dawn or dusk, I have often wanted to chase down whitetail deer with a crow bar. Now I can
Because I tend to only write negative reviews :(
The game is mostly fun and enjoyable, but it does so many things terribly wrong/badly.
First of all, locking fast travel between camp fires behind paid DLC? That's just wrong. You can fast travel between some towers, but there are only so few of them and the locations can be awkward.
If you die a second time before reaching your corpse, the new corpse overwrites the previous one - you lose the loot.
Switching between tools is incredibly tedious and frustrating. Maybe a compromise for controller support? I mostly equip two tools to avoid switching, but I'll need to manually equip situational tools every time. Same for trinkets (passive bonus).
Bugs around controlling your tools/weapons. Sometimes you swing at the cursor's direction, sometimes at the direction the character is facing. Sometimes it happens in combat and you keep swinging at the air when you run away from a monster behind you because your character somehow doesn't want to face the monster.
Speaking of running, you can toggle running so you don't have to hold the Shift key all the time to run, but it can change to walking in combat, inconsistently too. WTF?
Some tools can do AoE, but sometimes the game thinks it knows better and automatically turns the character to a different angle, incredibly annoying. You can force the correct angle by manually clicking once per swing/attack, but then sometimes due to timing the attack might not register so the character stands there like an idiot for a second before you click again. It also makes auto attacking useless (by holding down left click).
A few things that require a lot of resource to upgrade but become obselete very quickly. Once end game comes there is no use for pretty much anything :/
Boss fights are boring. Although it's not really an action game.
But random turrets on the road can 1 or 2 shot you. Have fun! The view angle and distance don't help. The trip back to your corpse can be a long one.
It's seemingly an "open world", but it's not open at all. You need to loot certain items from certain places to get that upgrade, so you can advance to next area. Also, it lacks the "base building" and "sandbox" features nearly completely – at least I could find them. Picking up has weird delay, you need to run back and forth to pick up. On the plus side, it's very good and polished in its own area: smash & collect tube runner. Combat is all about tactic.
The middle (post gas-mask) is a little grind-y and fetch-y, with the weird mana story starting to open a bit more. All in all it's a decent timewaster. I've bought GoG copies for two friends, I hope eventually there's online co-op.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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