Includes the "A Clash of Pumpkins" DLC
The Dungeon Lord is back – and this time he’s serious! In Dungeons 2, fulfil the Dungeon Lord’s insatiable quest for vengeance by recruiting fearsome new monsters from all corners of the underworld in order to undertake his evil bidding. Taking over the under...
The Dungeon Lord is back – and this time he’s serious! In Dungeons 2, fulfil the Dungeon Lord’s insatiable quest for vengeance by recruiting fearsome new monsters from all corners of the underworld in order to undertake his evil bidding. Taking over the underworld isn’t enough though – this time The Dungeon Lord will extend his dominion over the puny humans and attempt to conquer the overworld too!
Take control of the mighty Dungeon Lord and craft a network of unique and terrifying dungeons, recruit an army of fearsome creatures and command two new factions. Prepare to defend your Kingdom against those pesky heroes, go above ground to wage war on their human cities and use the ‘Hand of Terror’ to take direct control over your minions, issue commands, and even dish out a swift slap to keep them in line.
The extensive campaign story mode is packed with even more of the dark humour which made the original Dungeons a hit and is peppered with numerous references to various fantasy books, movies and TV shows. Additionally, you can test your strength in four different game modes in multiplayer for up to four players with other Dungeon Lords over LAN or online.
A Clash of Pumpkins
Trick or Treat! The Dungeon Lord is in a mischievously macabre mood, and no one is safe! In ‘A Clash of Pumpkins’, the Halloween-inspired DLC for Dungeons 2, the armies of evil will face new horrors including trigger-happy pumpkins, haunted forests and murderous penguins across 3 all-new, eerily beautiful skirmish maps – Scare Island, Ghostwood, and Regecide
Featuring a thrilling single player campaign with 2 playable factions, 26 unique creatures, multiple types of heroes and game modes, Dungeons 2 is the Dungeon Manager simulation game, you've been waiting for
Dungeons 2 offers unique gameplay: In the underworld, Dungeon manager simulation, and in the overworld, tactical real-time strategy
Thanks to the ‘Hand of Terror’ you can always keep control of your subordinates and give targeted commands
Leave the darkness of the underworld, and venture to the overworld and leave the beautiful cities of the humans in ruins
Four competitive multiplayer modes for up to four players via LAN and Internet
Popular achievements
Little Snot
You mined a total of 10,000 gold.
common
·
64.1%
Mine Superintendent
You mined a total of 100,000 gold.
common
·
33.14%
Ugh, Daylight!
A creature steps into the Overworld for the first time in the campaign.
common
·
56.61%
Cleaned out the Crystal Chamber
You collected a total of 2,500 mana.
common
·
36.63%
Goodies
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
You'll be lucky enough if you can even get the game to launch, not to mention the frustrating amount of lag and it crashing only a couple minutes in. No wonder they offer this for free
Game's fun, that`s for sure. Some people complained on clunky controls, and yea sometimes they are little awkward, but it's hardly noticeable during campaign. Graphics are nice, music is OK, gameplay somewhat mediocre, but what makes this game a really nice experience is it`s humor.
During campaign we can experience some nice humor, obvious but not annoying references to real world culture, and the Narrator: a cherry on the top with pleasant British accent (just like Stanleys Parable, I think that's same actor). Nicely delivered humor is why this game is worth trying.
Flaws... Short. Plus, there are two factions (even in campaign), but second one feels like filler, rushed before release.
Overall, short, but fun, worth giving a try, if you don't expect masterpiece it might give you few hours of fun.
Its true what some said - campaign is simple...
...but
If you want challenge were every set up trap counts, and each spell can save you from dying and digging tunnels in very smart way is necessity, try playing single mission on impossible level. Then games is more like - 'how many attack waves can you survive '?
Even if I was restarting about 20 times, still found it enjoyable, each time trying slightly different combination of strategy. And in this madness of defence, try to find spare resources and time to send troops on the surface - who will manage to do that, can truly be called DUNGEON MASTER
The game is better than what people write about it. The only problem I had: the impossible difficulty is balanced for the horde.
I played this game for around 12h. Only to find out that the first 3 difficulty levels are too easy and the last one is too hard (maybe impossible). At the highest level of difficulty, only Horde have any chance. The rest of the factions have weak early game and cant survive the first 1-3 waves. Though to this moment I had great fun.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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