Posted on: March 22, 2018

anonymouse512
Verified ownerGames: 105 Reviews: 2
It was OK
Not having played any of its predecessors....it was an OK game. Worthy of one playthrough, but the replay value is low. Stuff I liked: -the Tower Defense aspect -a lot of micromanagement is done for you in the dungeon (though this is also sometimes frustrating when they won't do what you want even if you smack them) -digging to find new stuff -the general progression of creatures, esp in the Horde faction -the narrator doesn't take it too seriously (sometimes he's even a little funny...) Stuff I didn't: -parts of the UI, particularly grabbing stuff it wasn't often clear where your cursor was, and telling groups of creatures: "Go here, fight this" is very tedious underground (aboveground it's just like any other RTS) -the "quests" to upgrade your throne room gated by "evilness" which feels like it comes fairly arbitrarily -the enemies feel like there's 3 types - melee, ranged, and bards. Plus occasional bosses. There's different levels but you barely notice - "Is the druid girl an upgraded fairy? Oh well, she's dead now anyway." -the Demons are terrible at the first dungeon level (all melee? really?) but amazing at the second (mind flayers FTW); I rarely found it worth the time to even go to the third with them -campaign is short and not worth replying, and the maps are the same - 1 play with each faction (if that) and there's not anything else to do. -spells seemed mostly useless, aside from the recall spell (but see below) -many targeted attack spells (e.g. lightning bolt) did not work for me (Linux version)
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