Posted on: July 15, 2012

Vapnik
Games: 460 Reviews: 3
April Ryan deserved better
Thinking back on The Longest Journey, I still have that lingering sense of awe, of wonder at an experience so expertly grafted. It's still one of my favourite games of all time, one of the best experiences of all time. Dreamfall, though, only brings back lingering feelings of frustration and sadness. Everyone else has delved into the flaws in Dreamfall's gameplay. I won't bother. The cardinal sin that Dreamfall committed, for me, was to completely butcher a world I loved and characters I hoped to spend more time with. When I first played through Dreamfall, I felt something was wrong. Zoe's story wasn't engaging. Kian was forgettable. Still, I loved seeing Newport again, loved seeing the Victory Hotel again. When I reached Arcadia, I felt goosebumps recognising landmarks. But despite all the nostalgia, I knew exactly what I wanted to be playing instead. I wanted to be playing as April Ryan. When you are finally re-introduced to April, her personality has changed completely. She's brooding and violent, bitter at people from her past for no real reason. This change is only explained in poorly written monologues about events from the past which we never see. I expect for those who have never played TLJ, April is just a brooding goth girl with issues about her past. That's the real crime here. April Ryan's character arc is so wonderful in TLJ because it takes her from a lost art student dealing with the responsibilities of adulthood to finally becoming proud of herself and her role in the world. TLJ let you read April's diary entries, which gave you a glimpse into the intimate fears and doubts April has along her journey. Despite the cliches in TLJ's plot, and there are many, April Ryan's characterisation was stunning and made the original trip through Stark and Arcadia unforgettable. Dreamfall throws all of that away and, worse, makes April a bit player. Even worse than that, Dreamfall is unfinished and April's role seems like it will be diminished even more on the small chance a further sequel is made. I hope Ragnar Tørnquist comes to his senses, sits down, and writes a lengthy novel which corrects the failings of Dreamfall. I hope he will, but I do not expect it to happen. Like it or not, Dreamfall is a commitment to a failed experiment. I will continue to pretend it never happened.
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