The Final Cut is the ultimate remastered special edition of Dreamfall Chapters — an award-winning episodic adventure spanning multiple worlds and playable characters. Dreamfall Chapters: The Final Cut edition combines all five episodes of the original game into one complete and continuous story, wit...
The Final Cut is the ultimate remastered special edition of Dreamfall Chapters — an award-winning episodic adventure spanning multiple worlds and playable characters. Dreamfall Chapters: The Final Cut edition combines all five episodes of the original game into one complete and continuous story, with reworked character designs, an expanded soundtrack, remastered audio and new dialogue, improved art, lighting and animations, and new special features.
Dreamfall Chapters is a standalone game in The Longest Journey saga; a narrative adventure set in the twin worlds of science and magic. Embark on a magical journey across Stark and Arcadia in a story-driven game that mixes cyberpunk sci-fi with magical fantasy. Play as Zoë Castillo, a young woman seeking answers to her own identity; Kian Alvane, a disgraced Apostle and assassin seeking redemption; and Saga, a mysterious child trapped in a house between worlds.
The Final Cut brings all the special features from the console versions to Windows, Mac and Linux; including a concept art gallery, character profiles, a new story recap – introducing the characters and bringing you up to speed with the events of Dreamfall: The Longest Journey — and playable deleted scenes.
The complete story — remastered, reworked, recut
Improved art, including redesigned character models, updated lighting and special effects
Enhanced audio, featuring an expanded soundtrack, remastered dialogue and revamped sound design
Brand new special features, containing playable deleted scenes, a concept art gallery and character profiles
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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At first I have to say, I really liked The Longest Journey. Dreamfall Chapters however drove me nuts because of the dialogue style. Especially Zoe is talking like most people would do to small children or puppy-dogs. All the time! It was bothersome right from the start, but drove me more an more crazy the longer I played. There comes a longer part where Zoe is talking with a little robot and that was so extremely annoying that I quit the game and uninstalled it. Even my girlfriend hated the dialogues. I think the overall story is good, but I was so concentrated on the dialogues that I couldn't manage to enjoy the game anymore.
Completely unsuitable for anyone not familiar with the first two games.
For the rest, it's a mixed bag. Fans will probably get something out of it, a conclusion of sorts, if nothing else. Others may find the game lasts too long and offers too little. Mechanically it's barren and inconsistent; gameplay rules change, the puzzles feel like busywork instead of an integral part of gameplay and a lot of them rely on walking around a lot or retrying several solutions until one sticks, sometimes with no hints or information.
Visually it can be glitchy and the texture-work is shoddy, to say the least, but it's a kickstarter-funded project, it was never going to look good. The sound is alright, the voice cast is solid, even if Mark Healy plays 80% of the characters and you can't help but see Vernon Roche all over the world.
The story is subjective. As I said, fans will get something out of it. For me, it was a disappointing slog of too many threads that barely tied to one another, characters that barely broke away from their archetypes and a resolution that made me stick to my stomach. Script editors exist for a reason, incidentally.
It's better than "Dreamfall: The Longest Journey", but the original game in the series remains the only really good game that's easy to recommend to everyone. Tread carefully with your curiousity.
So the world and its lore is cool and all, but the gameplay is very slowly paced. The puzzles are uninteresting or archaic (which I guess some point-and-click-adventurers might find great, I dunno), and the animations are slow, clunky, and outdated.
I find it hard to be invested at all in this game, unless you are already such a fan of the series that you *must* know what happens in your own version of the story.
I am simply gonna watch a playthrough instead of playing this, because I cannot be bothered with the game anymore.
I got the occasion to get the game free in 2016 during a gog sale and since i always remember with pleasure the series, i grab the occasion. At the time, only 4 books were released, i wasn't aware of kickstarter situation (let's be honest, RTG has done the same marketing and development mistakes with the previous games) and i didn't have the hardware to play it and "close the circle" started in 1999 with TLJ, a milestone born in the swansong age of adventure games. On late 2020 DC comes out from backlog
Don't do my mistake, play or watch the first two games, expecially if you played a long time ago like me. Even if you got a prologue with summarize at big lines where we left and despite the presence of different sections aimed at introducing characters and situations to newcomers to the series, the feeling is that the new work by Ragnar Tørnquist is nothing more than a continue quotation from past adventures based on a complex narrative background (expecially in the big rush at book 5)
DC is more an interactive film, where at some point there'll be some important decision wich affects the first 3 books and partially the last 2. Those decision should be the core of replaybility, but i wasn't caught for a second run. Puzzles and interaction are simplistic and during first 3 books it'll be go from A to B and do the task. The game music is absolutely valuable and inspired, even if only in a few decisive cases they manage to affect and rise from a simple appreciable accompaniment
Graphic wise is pleasant, focusing more on dialogues animation (even if sync lip is not always perfect), but after book 3, i got bored during book 4 (a comprehensive compendium of clichés), get caught again at the end and became bittersweet with the big rush of book 5, wich let me unsatified under some aspect wich looks fundamental until book 3/4 but they don't have any explaination at the end (the midiclorian effect) and they were maybe saved for the nevercome The Longest Journey Home
I was excited for this game..more than excited, really. I was beside myself with excitement at the knowledge that I would finally be able to see what happened with Zoe, and April, and Crow, and everyone else after the dramatic events of Dreamfall. Sadly, however, it was not to be; my computer and this game just did not get along. I experienced slow load times, frequent crashes, and other technical issues that often times wouldn't even let me past the load screen. In the end it seemed all I got was a lot of big talk that amounted to nothing.
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