The Final Cut is the ultimate remastered special edition of Dreamfall Chapters — an award-winning episodic adventure spanning multiple worlds and playable characters. Dreamfall Chapters: The Final Cut edition combines all five episodes of the original game into one complete and continuous story, wit...
The Final Cut is the ultimate remastered special edition of Dreamfall Chapters — an award-winning episodic adventure spanning multiple worlds and playable characters. Dreamfall Chapters: The Final Cut edition combines all five episodes of the original game into one complete and continuous story, with reworked character designs, an expanded soundtrack, remastered audio and new dialogue, improved art, lighting and animations, and new special features.
Dreamfall Chapters is a standalone game in The Longest Journey saga; a narrative adventure set in the twin worlds of science and magic. Embark on a magical journey across Stark and Arcadia in a story-driven game that mixes cyberpunk sci-fi with magical fantasy. Play as Zoë Castillo, a young woman seeking answers to her own identity; Kian Alvane, a disgraced Apostle and assassin seeking redemption; and Saga, a mysterious child trapped in a house between worlds.
The Final Cut brings all the special features from the console versions to Windows, Mac and Linux; including a concept art gallery, character profiles, a new story recap – introducing the characters and bringing you up to speed with the events of Dreamfall: The Longest Journey — and playable deleted scenes.
The complete story — remastered, reworked, recut
Improved art, including redesigned character models, updated lighting and special effects
Enhanced audio, featuring an expanded soundtrack, remastered dialogue and revamped sound design
Brand new special features, containing playable deleted scenes, a concept art gallery and character profiles
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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Another unity-dinput ignorance case. "Full controller support" is just a lie if dinput controllers not working correctly. (See Layers of Fear or Syberia 3 as good examples.)
I was a big fan of the previous games and excited to play this, but there are a few things preventing me from giving it 5 stars, and if there were an amount between 3 and 4 applicable, I'd probably waste another 10 minutes deciding where to place something as complex as art on this linear scale.
Gameplay:
Plays much more like a telltale game in so far as that all the puzzles are trivial, and it is more about the story and your choices. The main characters are done well, and the writing is often exceptional.
It can feel REALLY slow/pointless occasionally. You won't be feeling like you ever need to figure anything out. The consequences of actions are good. You're not punished for being pragmatic.
Atmosphere/Voice Acting/Visuals/etc:
Really good. As good as before. Definitely felt drawn back into the universe. Especially in Zoe's city.
Gripes:
I include this section to single out some of the most infuriating parts of this game. I'd 100% recommend getting it otherwise.
Parts feel overtly shoe-horned and irritating. Possibly due to the kickstarter backers? Unsure, but it has a similar immersion-breaking feel as can happen with some kickstarters.
There is this particular busker which seriously felt like one of the devs jammed it in just to hear his garbage voice which he thought sounded uber-deep and sensitive. The radius at which you can hear him is ridiculous and sound falls off way too sharply. The microphone it was recorded with doesn't suit the outdoor location. Each time passing him, the escapism which this series excels at is lost.
Some political themes seem to make ridiculous assumptions, too ridiculous to not feel like a shoe-horned bias.
Some characters feel completely inconsequential in a "Let's just put them in so we can have an X in it"-way. And it's nothing to do with the fact they are X, but more like "I have no emotional attachment to this character at all, but apparently the game expects me to." Regardless of the character's alignment.
Full disclosure: I'm not that far into the game. With that said, this is actually what drove me to write this review. The voice work (at least the English voice work) is outstanding, particularly from Charlotte Ritchie, who plays Zoë. To me, she was instantly likeable, charming and relatable. Down to earth but with a foundation of strength. Wherever else the game goes -- and that seems to be good places, from what I can tell so far -- the characters are what drive any great story, and these characters are great. Cheers.
The game does some good things with the 3-D perspective point and click adventure controls. I really love the world and characters are great too. If you love Stark and Arcadia, you will love this game.
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