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Divinity: Original Sin - Enhanced Edition Collector's Edition

in library

4.3/5

( 20 Reviews )

4.3

20 Reviews

English & 10 more
Why buy on GOG.COM?
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Divinity: Original Sin - Enhanced Edition Collector's Edition
Description
Collector's Edition includes: - Divine Divinity - Beyond Divinity - bonus code for a copy of Divinity: Original Sin - Enhanced Edition on GOG - soundtrack (FLAC and MP3) - design documents - artbook Enhanced Edition features 1000's of enhancements including split-screen cooperative play and Sou...
Critics reviews
92 %
Recommend
IGN
9/10
The Escapist
4.5/5 stars
Attack of the Fanboy
4.5/5 stars
User reviews

4.3/5

( 20 Reviews )

4.3

20 Reviews

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Product details
2015, Larian Studios, ...
System requirements
Windows OS: 7 SP1 64-bit or 8.1 64-bit or 10 64-bit, Intel Core2 Duo E6600 or equivalent, 2 GB RA...
Description

Collector's Edition includes:
- Divine Divinity
- Beyond Divinity
- bonus code for a copy of Divinity: Original Sin - Enhanced Edition on GOG
- soundtrack (FLAC and MP3)
- design documents
- artbook

Enhanced Edition features 1000's of enhancements including split-screen cooperative play and Source Hunter DLC.

Everything's more fun with a friend and Original Sin is no different! Drop-in, drop-out multiplayer lets you play online or in your living room, with local split-screen co-op and a controller-friendly UI. Adventure together or explore completely different places, right from the same sofa!

- Enjoy side-by-side co-op play with friends, family, and demons summoned from other-worldly planes
- Tired of your mouse and keyboard? Get full controller support for one and two players on all major platforms (PC, Mac, Linux)
- Hear the world come alive with full AAA voice-overs for all characters
- Enjoy a bigger and better story, with new quests, locations, and characters with new dialogue.
- Discover new battle styles with Dual Wielding, Wands, and Grenades - Try new game modes including Explorer Mode (for players who want to focus on story and/or are genre novices) and Honour Mode (for experienced tacticians ready to face brutal encounters, puzzles, and new monsters)
- New and improved user interface, graphics, animations, sounds, and visual effects
Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.

In Divinity:Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.

Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!
  • Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.
  • Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp.
  • Experiment with different skill combinations to ruin the day for enemies and townspeople alike.
  • Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.
  • Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.
  • Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.

©2015 Larian Studios. All rights reserved. Divinity, Divinity: Original Sin and Larian are registered trademarks of Arrakis NV and/or Larian Studios Games ltd.

Goodies
Contents
Standard Edition
Collector's Edition
wallpapers
avatars
artworks
manual
manual (37 pages)
HD wallpapers
'The Prophecy' prequel story (31 pages)
in-game soundtrack
The Lady, The Mage, and The Knight tech demo
'Child of the Chaos' novella
official strategy guide
soundtrack (FLAC)
design documents
artbook
System requirements
Minimum system requirements:

Multiplayer notice: In the OS X and Linux versions multiplayer is only available via Direct IP or LAN.

Linux notice: before playing the game, please make sure you are using the latest proprietary drivers for your graphics card.

Multiplayer notice: In the OS X and Linux versions multiplayer is only available via Direct IP or LAN.

Linux notice: before playing the game, please make sure you are using the latest proprietary drivers for your graphics card.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.5+)
Release date:
{{'2015-10-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}

Game features

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User reviews

Posted on: December 19, 2017

TheChistu

Games: 73 Reviews: 1

Good concept locked behind dull questing

I've tried on three separate occasions now to get into this game and just can't seem to do it. It has all the elements I love: full party customization, tactical turn based combat, interactive environments, and party dynamics that actually impact character development. In short, I should like this game. So why can't I recommend it? Because the first 5-10 hours are the world's most tedious, snore-inducing quest grind you'll ever play. You've solved the murder mystery, gathered a party, and are ready to move the plot forward? Well, not according to the game you're not. How about you stick around town and waste a few more hours running from place to place trying to farm sidequests to scrounge enough XP another two levels before you get back to the plot? Because if you insist to the gate guards that you're ready to face the world outside and get on with the story, you're going to have a bad time. I don't mind wasting time on side quests when they're interesting, add to the story/lore, or potentially impact the final outcome of the game, but grinding side-quests at the beginning of the game just to grow strong enough to play the game is a death sentence. DOS:EE suffers the same flaw that Temple of Elemental Evil suffered - the game advertises itself as this innovative, awesome turn-based combat extravaganza, then immediately forces you to suffer through hours of running back and forth across a large city map talking to people before you can actually do any fighting. And the combat, for the most part, is great. It's a hell of a lot of fun to build a party that allows you to chain one combo after another against your enemies, use terrain strategically, and apply innovative tactics against your enemies. You just aren't allowed to enjoy it until you've done every boring, mundane activity in the first town (and then some). TL;DR: It could be a fun fantasy RPG with turn-based, tactical combat if you can get past the tediously dull introduction.


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Posted on: September 19, 2023

CarChris

Games: 171 Reviews: 86

Stunned...

I had played Divinity: Original Sin for the first time in 2018 and written a review in the Standard Edition page on 3 July ’22. I would like to add here that I replayed the game this year. At the first time I was... quicker, while at the second I was much more thorough and meticulous. I would like to point out to you that there is MUCH information and MANY branches of the game’s plot/lore in the very first town (Cyseal) and I had read that there were, impatient, players, who couldn’t stand it and didn’t make it out of town. Indeed this is the case! I can’t figure how many hours I stayed in Cyseal (the saves don’t mention time passed playing), but, this time, I wasn’t rushing the game. I treated it as if it was the only one I owned! And I appreciated and understood it much better. So I advise you to do the same. (However I dread to imagine how more complex D:OS 2’s plot is! I haven’t got that game). Take care that there are occurrences that even some side quests intertwine with the main questline! And talk with everyone. The smallest detail may be important and I advise you to keep notes now and then. As the only (but very important) negative/bug, I would say that not only a member of my team abandoned me before a fight (I won’t say who) and joined the enemy, but the worst thing is that after I defeated their team (with the team of 3 I was having) the game wasn’t letting me to enlist another of the companions waiting, but, instead, they were seeing my party as being full! And I chose to continue and finish the game as such, instead of either replaying that fight without bringing with me that companion who would leave, or I could start the fight without prior talking to that enemy, in order not to take your member on his side (probably that’s what I had done in my first playthrough 5 years before, as I remember I had finished the game with a team of 4 then). I have the EE, but an early version of it, so I suppose this was fixed in its later versions.


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Posted on: October 10, 2020

TheUniporn

Games: 101 Reviews: 100

micro-review

I liked everything in this game, from the graphics and soundtrack to the way the world is designed and game mechanics. On "hard" (the maximum) it is not difficult and neither well balanced; if you do all the quests you'll be ahead of your enemies most of the time with 1-2 levels and if your party is well made you won't have any real use for potions, special arrows or scrolls. You can make the game more challenging by not using any guides which might get pretty frustrating at times as some the puzzles are a bit counter-intuitive, you don't have a clear list of things that you need to do, and you don't have a clear crafting list (you just read books and you're supposed to remember the combinations/recipes or at least the books that was in to read it again). The game does not hold your hand which is pretty cool but it can also lead to frustration. UPDATE: "Divinity: Original Sin Enhanced Edition" was announced and it's supposed to come with a ton of improvements, so I suggest you wait for it. Unfortunately the game might not get to be more challenging according to the devs. "There are many changes in the story-line including hours of extra end-game content. We’ve recorded voice-overs for each and every NPC dialog, added new quests and situations, and added new characters and game modes. And that’s not all; there are lots of new features that we will be talking about in the coming months!" Pros: soundtrack, world design, game mechanics, the stories, the quests, and more. Cons: highest difficulty is too easy, counter intuitive puzzles. Rating: three talking chickens. *Editors' Pick x2* https://pixelloot.com


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Posted on: June 7, 2019

uzurper

Games: 83 Reviews: 6

A great game with a great price

Tl;dr - highly enjoyable, diverse RPG, that doesn't forget to stay with a fair price.


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Posted on: August 6, 2017

LyraVonRavenlock

Games: 283 Reviews: 16

Bad writing, overrated.

This game is probably overrated. There's a lot of praise going around that presents it as a new old-school RPG. I see the potential but in my opinion, there's a huge problem with this game. Writing. If you don't care about character development and writing, then go ahead and ignore the rest of this review. Writing is what this game is really lacking. There's no ethical compass, it's like whoever wrote the dialogues is either a spoiled kid or someone with severe emotional problems. Most of the times, the choices you get are between being egotistical, greedy or cruel. And if you get another one, then you'd be idiotically naive. For example (generically put, not really a spoiler), you can either decide to give up a valuable item to heal someone who happens to be crudely evil, and by doing so, help him go kill, or you can keep the item to yourself out of greed. So you get to chose between being greedy, or plainly evil. Awesome... Writing really is the most important part in RPGs in my opinion. You can mindlessly hack and slash in any action game, what makes (or should) the RPG a different genre, and what made the best of the genre being the best, is that deep character development, a psychologically valid ethical compass and overall well-though writing. Overall, this game could be a good RPG if it was completely rewritten and by different people. Someone with some psychological and emotional health, depth and understanding. Then we might discuss about comparing it to Planescape Torment and the like.


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