Posted on: June 14, 2019

Crowseye
Verified ownerGames: 733 Reviews: 12
A Mash-Up with Unrealized Potential
Divinity: Dragon Commander is a bizarre mash-up of Total War, Bioware RPG, tabletop wargame, shooter, and political simulation, with just enough Divinity to justify marketing it as a title in that series. Despite the setting having a reasonably diverse assortment of races and classes, the RTS uses completely generic units with a steampunk theme that could have been dropped into many settings with essentially no changes required. I would not be surprised to learn it had been coopted from a never-released title. The highlight of the RTS combat is the jetpack-wearing dragon your character turns into. Using shooter mechanics, you can launch your fiery breath at your enemies or slot abilities that aid your RTS units. Your enemies will fire homing projectiles back at you, requiring you to dodge to avoid taking damage. The dragon trivializes many of the small-scale battles early in campaign mode. Later on, the battles become so unwieldy that building up a superior force and auto-resolving them will save you the hassle of dealing with the mediocre RTS play. If you are triggered by political opinions on either side of the spectrum, then you should probably pass on this one. In the RPG/political phase, the player's generals and advisors are a panoply of blatant stereotypes asking him to rule on issues such as gay marriage, the wage gap, legalization of marijuana, genetically modified food, and so on. The player's choices alter his reputation with the game's races or grant cards that can affect the strategic side of the game. RPG fans are constantly asking for games to include moral choices that have a meaningful impact, and it's almost as if Larian was like, "Here, this is what you said you wanted!" Having bought it on sale, I wasn't upset that I played through the campaign once. Despite it's flaws, I didn't find it without merit. The voiceovers are very seriously A+ good, and the effort-reward mechanism is there. There's potential, but it's disappointingly unrealized.
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