The Universe is Yours!
Distant Worlds: Universe is the newest chapter of this critically acclaimed sci-fi series, adding incredible new features and an exciting new storyline. Universe is also the ultimate collector’s edition, the first time all previous Distant Worlds releases have been included i...
Distant Worlds: Universe is the newest chapter of this critically acclaimed sci-fi series, adding incredible new features and an exciting new storyline. Universe is also the ultimate collector’s edition, the first time all previous Distant Worlds releases have been included in one package, along with an updated manual and greatly expanded modding support.
Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.
Vast galaxies are made to order: up to 1400 star systems, with up to 50,000 planets, moons and asteroids. Galaxies are so deep, fun and immersive that you won’t want to finish the game. Build, expand and improve your empire while playing through one of the storylines, with victory conditions or in an open-ended sandbox mode.
Each galaxy is packed with life and activity. Encounter other empires, independent alien colonies, traders, pirates and space monsters. Explore star systems, asteroid fields, gas clouds, supernovae, galactic storms and black holes. Discover evidence of civilizations long since past, uncovering secrets about the galaxy's troubled history...
Best of all, you can play the game your way: enjoy a quick, intense game in a crowded sector of space or take your time in an epic game spread across a vast galaxy!
Distant Worlds: Universe contains all of the following:
Features:
Truly Epic-Scale Galaxies: play in galaxies with up to 1400 star systems and 50,000 planets, moons and asteroids. Vast nebula clouds spiral out from the galactic core, shaping the distribution of star clusters in the galaxy
Private Enterprise: the private citizens of your empire automatically take care of mundane tasks like mining resources, transporting cargo, migration between colonies, tourism and much more. This frees you from micro-management and instead allows you to focus on a macro-scale
Diplomacy: interact with other empires, discussing treaties, making trade offers or just giving them a piece of your mind. Talk to pirate factions, tapping into their underground information, or paying them to do your dirty work for you...
Choose your Playstyle: Start with a single planet and sub-light ships, or as an established space-faring civilization with warp drives. Play as a Standard empire or as a Pirate faction, with many adjustable victory conditions and gameplay choices depending on your actions.
Intelligent Automation: automate the various tasks in your empire, so that you can focus on the areas that you enjoy most. Or have your advisors make suggestions in different areas like colonization, defence or diplomacy – helping you learn the best tactics and strategies
Explore: explore the vast galaxy, discovering valuable resources, potential colonies for your empire and making contact with other empires. Uncover secrets that lift the veil on the galaxy’s mysterious past...
Colonize: send out colony ships to found new worlds for your empire. Develop your new colonies by keeping them well-supplied with a steady stream of valuable resources
Defend: patrol the outlying areas of your empire to protect from raiding pirates or dangerous space monsters. Construct defensive bases at your colonies. Build up your fleets to defend against enemy empires. Recruit troops to invade enemy colonies and conquer the galaxy!
Espionage: covertly seek out information about other empires, or even disrupt their progress with acts of sabotage
Research: develop new technologies for use in building your own unique ships and star bases
Characters: including Leaders, Admirals, Generals, Ambassadors, Governors, Agents and Scientists, all with defined skills and traits and the opportunity to advance and improve
Design and Build: A very flexible system allows you to design and build the ships and star bases in your empire. Construct mighty military ships ranging from escorts to carriers and dreadnoughts at your space ports, or build mining stations, research installations or secret monitoring facilities at remote locations throughout the galaxy
Built-in Game Editor: fine-tune your own galaxy, adding or removing star systems, planets, asteroid fields, ships, star bases, space monsters or anything else. Modify the attributes of any empire in your game
Extensive Help: exhaustive, built-in, context-sensitive help is always only a single key-press away. Press F1 at any time for a detailed explanation of the current game screen, your currently selected item, etc
Tutorials: in-game tutorials familiarize you with all of the game elements and tools
New to Universe!
The entire Distant Worlds series in one package! Universe includes the Original Distant Worlds, Return of the Shakturi, Legends, Shadows and the new Universe expansion!
Comprehensive Modding and Customization Support: Allows adding/removing/changing most items: resources (including new colony-manufactured resources), ship components, planetary facilities and wonders, fighter designs, alien races and race families, diplomatic dialog, empire policy, custom characters, ship and base design templates, governments, plagues, research tech trees and more
Can customize most of the images used in the game: ships and bases, fighters, alien races, planetary facilities and wonders, characters, troops, components, resources, ancient ruins, planets, stars, asteroids, animated in-game effects and more
Use a previously saved and editor-customized game as a map for a new game (instead of generating a new galaxy)
Powerful new event system accessible from a considerably-upgraded Game Editor. Set up your own storyline in a custom map with triggered events and custom victory conditions
Add story triggers on specific in-game objects or events, executing one or more actions on other in-game objects (either immediately or delayed)
Can replace most of the user interface icons and sound effects
Add your own custom help files to the in-game Galactopedia
Switch between different customization sets with a couple of mouse clicks from the main game menu
Comprehensive 99-page Modding Guide that outlines how to make Mods and explains all of the settings in detail
A new official storyline built using the new modding capabilities, covering the first war between the Freedom Alliance and the Shaktur Axis, in which you have access to the tech required to build your own planet destroyers, establish the Ancient Guardians and research and deploy the Xaraktor virus.
Let me say this. if you want a Real time 4X that is inspired from Elite, Star Wars, or Star Trek, then This is your game. You can choose any type of government, customize your ship, and space station, and build a massive armada to protect your people. What makes it more exciting is that it is moddable. IMHO the mod, DW Expanded Universe is a Must to have. It changes sounds, the UI and adds more races and species to make your galaxy more diverse. It is worth every penny and I enjoy it.
The best thing about this game is that it feels so real - you start basically at the same level of tech that the Earth is now at. Early days. You build your space station and it produces your first ships - scouts, and private ships - miners and transports. You have no FTL and it takes them a looong time to get to other planets (hint - you can speed up time). You discover a wreck, which lets you design your first FTL engine - it's slow and clunky but it's infinitely (or at least 20-30 times ) better than your reaction drives. Suddenly you start zooming about in your star system and even explore other systems. It is very exciting...
Game lets you design your own units and bases, and manage your own economy if you want, move leaders around, produce ground armies etc. You can play in story mode, where some galactic events happen or just play in sandbox. There's ship capture, (if you destroy a civilization you get all their ships(and some of their race bonuses)), also you can reverse engineer ships and repair old broken ships, that you find at old testing/battle sites - you can find an abandoned powerful ship early in the game and terrorize your neighbors.
There's a good modding community for the game and you can change it around, add more races, techs etc. All in all - a steal at $16
Of all the strategy games ive ever played, none have offered the same breadth of automation to micromanagement. You can literally automate everything and watch the game run, or micromanage every single thing that you want. Of course we will fall between those somewhere. Its a 4x space game that has a very large tech tree, HUGE fleets of ships whose number is only limited by your pc capabilities, ship and base design with an enormous amount of design options, a HUGE number of set up options making each game a unique one. See the theme here? No space strategy game gives you more options and replay value than distant worlds. I could go on and on but its simply one of my favorite games of space strategy games all time. If you like space, strategy, RTS, 4x, and are patient and willing to explore the game UI before feeling overwhelmed, then you are in for MONTHS of enjoyment.
Possibilities are endless in this game here some notes:
- AI designations: You can be a captain of a ship and let the AI manage the rest of the empire
- You can use the editor and create full star systems, modify them and make this as easy or as hard as you want
- Not so much customization for races as Stellaris, but enough for the genre
- Design your own ships and fleet compositions
- Moddeable: Incredible number of mods
- Interesting story
- Graphics are not good, but functional
Absolutely recommended!
The 4X genre is a personal favorite, and I've played many, many different 4X games. I've played most all of the space 4X games out there. I have spent hundreds of hours on them, and I've learned what makes them deep, engaging, meaningful, memorable, and fun. Distant Worlds Universe tops my list of favorites.
The graphics are 2D, and fairly simple. The user interface is complex. The learning curve is very steep. Planet management is a bit lighter and less involved than other space 4X games. Why then do I put it at the #1 spot? I have a lot of reasons.
Grand Scale. Galaxies can have up to 1500 stars, each with their own system of planets, asteroid fields, resources, ancient artifacts, ruins, and the occasional primitive civilization. Sprinkled between those stars are anomalies, space monsters, abandoned star bases, derelict ships (which you can repair or salvage for research), a rich history of a galactic war that happened centuries ago, and a looming threat of the return of a savage species.
Control Customization. You can take full control and micromanage every little detail throughout the game. Or, you can handle a single starship flying around the galaxy while the AI handles everything else in your empire. Or anything in between.
Heroes. Leaders, ship captains, fleet admirals, planet governors, scientists, spies, ambassadors. Each with their own set of perks and drawbacks.
Espionage. Distant Worlds Universe has the most involved, compelling, and choice-rich espionage system of any space 4X. Each mission requires that you send one of your hero spies (no nameless, disposeable spies in this game!), and a mission failure is a very real loss.
Ship Design. Scientific Research. Exploration. Combat. Race variety. Diplomacy. Resource mining/management. Planet-destroying super weapons. Fuel management. Race-unique win conditions.
This game is a dream for those who love this genre. Buy this game. Play it. Love it.
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