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Distant Worlds: Universe

in library

3.7/5

( 73 Reviews )

3.7

73 Reviews

English
Offer ends on: 09/23/2025 09:59 EEST
Offer ends in: d h m s
29.992.99
Lowest price in the last 30 days before discount: 2.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Distant Worlds: Universe
Description
The Universe is Yours! Distant Worlds: Universe is the newest chapter of this critically acclaimed sci-fi series, adding incredible new features and an exciting new storyline. Universe is also the ultimate collector’s edition, the first time all previous Distant Worlds releases have been included i...
User reviews

3.7/5

( 73 Reviews )

3.7

73 Reviews

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Product details
2014, Code Force, ...
System requirements
Windows 7 / 8 / 10, Pentium 4 @1.5 GHz, 1 GB RAM, minimum 1024 x 768 resolution, Version 9.0c, 1 GB...
Time to beat
6 hMain
-- Main + Sides
-- Completionist
6 h All Styles
Description

The Universe is Yours!

Distant Worlds: Universe is the newest chapter of this critically acclaimed sci-fi series, adding incredible new features and an exciting new storyline. Universe is also the ultimate collector’s edition, the first time all previous Distant Worlds releases have been included in one package, along with an updated manual and greatly expanded modding support.

Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

Vast galaxies are made to order: up to 1400 star systems, with up to 50,000 planets, moons and asteroids. Galaxies are so deep, fun and immersive that you won’t want to finish the game. Build, expand and improve your empire while playing through one of the storylines, with victory conditions or in an open-ended sandbox mode.

Each galaxy is packed with life and activity. Encounter other empires, independent alien colonies, traders, pirates and space monsters. Explore star systems, asteroid fields, gas clouds, supernovae, galactic storms and black holes. Discover evidence of civilizations long since past, uncovering secrets about the galaxy's troubled history...

Best of all, you can play the game your way: enjoy a quick, intense game in a crowded sector of space or take your time in an epic game spread across a vast galaxy!

Distant Worlds: Universe contains all of the following:

Features:



  • Truly Epic-Scale Galaxies: play in galaxies with up to 1400 star systems and 50,000 planets, moons and asteroids. Vast nebula clouds spiral out from the galactic core, shaping the distribution of star clusters in the galaxy
  • Private Enterprise: the private citizens of your empire automatically take care of mundane tasks like mining resources, transporting cargo, migration between colonies, tourism and much more. This frees you from micro-management and instead allows you to focus on a macro-scale
  • Diplomacy: interact with other empires, discussing treaties, making trade offers or just giving them a piece of your mind. Talk to pirate factions, tapping into their underground information, or paying them to do your dirty work for you...
  • Choose your Playstyle: Start with a single planet and sub-light ships, or as an established space-faring civilization with warp drives. Play as a Standard empire or as a Pirate faction, with many adjustable victory conditions and gameplay choices depending on your actions.
  • Intelligent Automation: automate the various tasks in your empire, so that you can focus on the areas that you enjoy most. Or have your advisors make suggestions in different areas like colonization, defence or diplomacy – helping you learn the best tactics and strategies
  • Explore: explore the vast galaxy, discovering valuable resources, potential colonies for your empire and making contact with other empires. Uncover secrets that lift the veil on the galaxy’s mysterious past...
  • Colonize: send out colony ships to found new worlds for your empire. Develop your new colonies by keeping them well-supplied with a steady stream of valuable resources
  • Defend: patrol the outlying areas of your empire to protect from raiding pirates or dangerous space monsters. Construct defensive bases at your colonies. Build up your fleets to defend against enemy empires. Recruit troops to invade enemy colonies and conquer the galaxy!
  • Espionage: covertly seek out information about other empires, or even disrupt their progress with acts of sabotage
  • Research: develop new technologies for use in building your own unique ships and star bases
  • Characters: including Leaders, Admirals, Generals, Ambassadors, Governors, Agents and Scientists, all with defined skills and traits and the opportunity to advance and improve
  • Design and Build: A very flexible system allows you to design and build the ships and star bases in your empire. Construct mighty military ships ranging from escorts to carriers and dreadnoughts at your space ports, or build mining stations, research installations or secret monitoring facilities at remote locations throughout the galaxy
  • Built-in Game Editor: fine-tune your own galaxy, adding or removing star systems, planets, asteroid fields, ships, star bases, space monsters or anything else. Modify the attributes of any empire in your game
  • Extensive Help: exhaustive, built-in, context-sensitive help is always only a single key-press away. Press F1 at any time for a detailed explanation of the current game screen, your currently selected item, etc
  • Tutorials: in-game tutorials familiarize you with all of the game elements and tools

New to Universe!



  • The entire Distant Worlds series in one package! Universe includes the Original Distant Worlds, Return of the Shakturi, Legends, Shadows and the new Universe expansion!
  • Comprehensive Modding and Customization Support: Allows adding/removing/changing most items: resources (including new colony-manufactured resources), ship components, planetary facilities and wonders, fighter designs, alien races and race families, diplomatic dialog, empire policy, custom characters, ship and base design templates, governments, plagues, research tech trees and more
  • Can customize most of the images used in the game: ships and bases, fighters, alien races, planetary facilities and wonders, characters, troops, components, resources, ancient ruins, planets, stars, asteroids, animated in-game effects and more
  • Use a previously saved and editor-customized game as a map for a new game (instead of generating a new galaxy)
  • Powerful new event system accessible from a considerably-upgraded Game Editor. Set up your own storyline in a custom map with triggered events and custom victory conditions
  • Add story triggers on specific in-game objects or events, executing one or more actions on other in-game objects (either immediately or delayed)
  • Can replace most of the user interface icons and sound effects
  • Add your own custom help files to the in-game Galactopedia
  • Switch between different customization sets with a couple of mouse clicks from the main game menu
  • Comprehensive 99-page Modding Guide that outlines how to make Mods and explains all of the settings in detail
  • A new official storyline built using the new modding capabilities, covering the first war between the Freedom Alliance and the Shaktur Axis, in which you have access to the tech required to build your own planet destroyers, establish the Ancient Guardians and research and deploy the Xaraktor virus.

© 2014 Slitherine Ltd. and Matrix Games Ltd. All Rights Reserved. Distant Worlds, Distant Worlds Return of the Shakturi, Distant Worlds Legends, Distant Worlds Shadows, Distant Worlds Universe, Slitherine Ltd., Matrix Games Ltd., and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Code Force Limited & Slitherine Ltd./Matrix Games Ltd.

Goodies
manual
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
6 hMain
-- Main + Sides
-- Completionist
6 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2014-05-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.1 GB

Game features

Languages
English
audio
text
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User reviews

Posted on: May 20, 2018

TheBarnetts

Verified owner

Games: 60 Reviews: 9

Nothing short of a masterpiece!

Amazing. I haven't been this immersed in a game since I landed on the Mun for the 1st time in KSP. It's nothing short of a masterpiece and is prophetic in ways... keep in mind the game was made in 2014. Let me tell you about my first game... I played through the tutorials which were fairly boring, but interesting none-the-less. I watched a couple youtube videos also just to see people start a game. Feeling ready after all the hype in the reviews and doing my due diligence on learning, I hit 'introductory game'. It starts me as a random race of crab people... I decide to roll with it even if it's weird. I normally like playing human to discover the other weirdo races, but whatever. I move out of my home system, colonizing water worlds and living in submerged caves. Sometimes deep sea creatures attack my new colonies and set them back. Space pirates also abound, so I pay a band of pirates to protect me and deliver resources I haven't found yet. Ironically, I discover humans nearby building their own empire... they don't much like me since I'm so close and different. Eventually war ensues. I enslave them after a protracted war and taking most of their territory. As a gesture of good-will, knowing they are no longer a threat, I free them from servitude. I am now the largest empire and have no hope of managing everything myself. I automate all but the biggest decisions like trade, war, and espionage. An insectoid race is quickly progressing near me and is funding pirate raids against us, so my advisers tell me we should go to war. I form an alliance among the other aquatic beings and after a long, intense battle they submit a deal. Victory at last! I met the race specific victory conditions and click ok. But the game continues... a new empire emerges on the outskirts of the galaxy... then I remember all the desolate ruins and even ships I salvaged from ancient battles. I remember the cryptic messages and warnings... The game I thought I won was just beginning. Get it.


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Posted on: July 27, 2024

thrunic

Verified owner

Games: Reviews: 1

Crazy EULA requirement

The game has an additional EULA with some pretty crazy terms I've never seen before, including that the EULA itself is to be kept confidential, that you are not to hire to attempt to hire anyone related to the publisher to at least 5 years, that you're required to maintain logs of who has access to the game, and other things that I've never seen in the context of a license agreement for a game. There's no notice that is any license agreement beyond the standard gog.com license agreement on the game's page, so I had no way of knowing this was in there. As such, I hit 'decline' and have asked for a refund. These are crazy license terms for a game. It's a shame, because it looked like it would be a very nice game.


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Posted on: June 30, 2019

happytonamy

Games: 41 Reviews: 7

Does not work with Windows 10

This game does not work with Windows 10. It requires Internet Explorer, Windows Media Player, June 2010 DirectX 9 SDK, and Microsoft XNA 4.0. Windows Media Player is not compatible and will not install on Windows 10, so there is no way to update your system to play this game. Even 75% off is dishonest since this game is not able to be played at all.


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Posted on: March 26, 2020

Ninjacow

Games: 51 Reviews: 2

A mediocre 4x that shoots for the stars

First off, I own this game for Steam, and I don't regret buying it, I regret paying the full $60 after reading reviews from people suffering from choice-supportive bias saying that this is THE GREATEST SPACE 4x EVER!!! This is not the greatest space 4x ever; the greatest space 4x ever is still to this day Master of Orion 2; 24 years later game developers can't make a true spiritual successor to MoO2. This game tried to supplant MoO2, and in some ways it very much succeeded; but in failed in two important aspects: First, this game is poorly made; it's buggy, incomplete in vital areas, and the UI is atrocious. Secondly, and more importantly, the makers of this game made the mistake of thinking more complex and in-depth *always* means more fun; more complex and in-dpeth does not *always* mean more fun, only *sometimes*. An example of this game being complex and fun? Ship customization; one of the best aspects of MoO2 was the depth and complexity of building ships and figuring out how they would work in combat; even more awesome was the options for weapons and ship systems, it was far better than some stupid rock, papers, scissors offense/defense *cough* GalCivStellaris *cough*. In this aspect DW is *even better* An example of more complex actually being LESS FUN? Fuel and ship range. Fuel and ship range in MoO2 was simple, unrealistic, and stupid. Fuel and ship range in DW? Realistic and complex, and when you're sending out a few tiny explorer ships actually fun, but when you're dealing with massive fleets during wartime? A logistical nightmare. When you're at war you will literally, not figuratively, spend 10 times more time and effort dealing with the tedium of keeping your fleets fueled than the fun of directing them to blow stuff up. I guess some people enjoy the banality of logistics; most people however do not. Hitting the char limit here, you want a game that's complex, convuluted, amazing in some aspects yet flawed in others? This is it.


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Posted on: January 22, 2018

Wrongfire

Verified owner

Games: 136 Reviews: 23

Good Idea, odd execution

While I really enjoy the ideas behind this game, of managing a huge empire and only focusing on the elements you enjoy, whether that's combat or the economy, you get to choose. However so far, in my experience, the game does a fairly bad job of managing things, especially in advisory mode. In nearly every game the colonization advisory would wind up losing my new colony to other factions due to rebellion. I feel like, with some work, these aspects could be really cool. The game world feels alive thanks to the civilian sector, but I can't really see any reason to play this over Stellaris. The combat has potential but the freedom of it all actually causes it to be way more chaotic and require far more micromanagement then I think is necessary. The UI, Graphics, and Sounds could all also use a significant upgrade, as the game just feels very, very old. The sounds, actually, are one of my biggest gripes, as they don't really fit into the sci-fi atmosphere that well. I wind up playing this game on mute because of that. The graphics are tolerable, but again, there's so much going on that it tends to just look like a huge clusterf*** of sprites. In my opinion, the things this game does are potentially interesting, but its held back by not working as well as I'd like, with the other aspects failing to challenge other games in the same genre.


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