Disciples: Liberation is a mature, dark fantasy strategy RPG with turn-based combat. Liberate the land of Nevendaar and uncover the endless stories hidden within this richly detailed world where every decision has a consequence, and every wrong move could be deadly.
Explore a rich overwor...
Disciples: Liberation is a mature, dark fantasy strategy RPG with turn-based combat. Liberate the land of Nevendaar and uncover the endless stories hidden within this richly detailed world where every decision has a consequence, and every wrong move could be deadly.
Explore a rich overworld and align with a variety of in-world factions: from a human empire tinged by religious extremism to the dark forces of the undead lead by a mad queen. Assemble a team to gather precious resources, sway political standing, and take on brutal beasts in intricate turn-based battles.
Choice is everything in Disciples: Liberation and it is up to you how you write your story.
Within the GOG Edition, you will find two unique sets of armor, two new weapons, an Emotion Shard for Avyanna, wallpapers, a digital compendium, the Soundtrack and two Packs. Both Packs can be used once per new game session. It also includes the DLC "Paths to Madness" with eight new stories, four strong allies and powerful enemies, four new dungeons and four lost and legendary relics.
FEATURES
80+ hour single-player campaign: experience a sprawling dark fantasy epic over three acts, with more than 270 quests and objectives, and five unique endings to unlock
Explore a war-torn realm: journey through a sprawling world in ruin and work to unearth its endless secrets, hidden treasures, and bloody past
Write your own story: pick from four uniquely skilled classes and define your place in the world, recruiting others to your cause from an assortment of factions
Build a base: take on quests for precious resources and use your political savvy to build a place of planning and sanctuary
Fight for your life: recruit 50+ units and amass an army best suited to your play style; hone both steel and spell in intricate-turned based combat.
Challenge deadly bosses: test your mettle and pit your party against horrific monsters and beasts, each requiring a unique strategy
Choice is everything: let your decisions guide your fate and directly influence what sort of leader you become
Fight your friends: put forth the ultimate challenge and battle for supremacy in 2-player online skirmishes
From the abysmal writing to the random and often unfair difficulty spikes this game does very little if anything right. As far as strategy games go - there are much better. As far as RPGs go - there are much better. Wildy oscillating between murder hobo and a teen in heat, your character can't decide what exactly her motivations are of course not helped by the limp and often head-scratching dialogue. NPC behavior doesn't quite cover it. The voice acting grates after a while, each line delivered with either the enthusiasm of visiting a car wash or with the wild manic energy of a drug fiend. I would love to know who this game is for because it does not like you.
I struggle to imagine who exactly this game is for because it's not for RPG lovers and it's certainly not for people who are fans of tactical RPGs.
The story isn't that deep, the combat can be entertaining but also not really that deep. Game would get 4 stars instead of 3 if you could mute the main character. The character writing is really the worst part of the game. Oh boy, another permanently grumpy mary sue that will always deliver stinging one-liners and witty sarcasm to every situation. Every single time the main character speaks it pulls me out of the game and makes me want to alt+F4. I managed to put a good ~30 hours on this game, it's entertaining enough I can play without audio and just jam to music instead and mostly ignore it. Ultimately I'd say pass on this one, or if you're really interested, go watch a play through of the first few acts on youtube and decide then.
Years back, there was free demo, I tried it.
Then I thought, the reason I started "in media res" (already on a mission, no character creation, nor customization, et cetera) because it is a demo. So I didn't mind.
Then the full version came up, so I was like "meh, I'll skip this one" despite Disciples is my deeply loved franchise.
As time passed I eventually got my hands on it.
Despite I am one-staring it, here are things I liked:
- you can eventually unlock all main factions, each offering 4-5 unique units (empire, legions of damned..)
- spells / skills are many (despite the Pareto of them are blending into a blur of kind-of-useless buffs/debuffs, very rarely practical)
- As story does progress, your main character can evolve, unlocking unique skill trees and for mage-archetypes, also more spells (for warrior archetypes, combat maneuvers)
- companions offering extra depth into the story, having direct impact on world travel (removing trees, corruption bulges, activating teleports, unlocking... )
- choices matter. Same quest can have multitude of outcomes, usually at least two, depending on your dialogue answers.
- tactical battles full of unique setups (not only hex-map wise, but also adding conditions, when undead autorespawn, units not moving get extra damage, lightning strikes randomly ..)
But what I did not like, and made me dislike the game to the extend of one star:
- units that you can hire are early into the game very few, leaving you with basically no options, no variety
- Spells are quirky, but despite you waste gold on their research, they turn out to be weak and take your MC action points
- companions have very unpleasant tendency turning every dialogue into sex.
- having only one playable character, despite the forking in development, is bleak for a game that hails from TBS like Disciples 1, 2, 3. Why the need of having one single MC?
Answer: the story focuses on the MC, and pushes ugly babylonian agenda of depravity.
This game actually surprised me. It is a lot of fun to build your army and decide which factions you want to ally with. Not to mention the interaction with your companions and the ability to change your character easily.
Definitely worth it.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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