Posted on: August 4, 2021

mu0li4
Verified ownerGames: 59 Reviews: 28
Pretty good, but dated
I really needed to check this game since it has been praised so much and it was the beginning of the APRG genre. I have quite mixed thoughts about this game regardless of the positive game reviews. Originally Diablo was supposed to be turn-based, so all movement is grid-based. But later on the gameplay was changed to be real-time which has some problems with the grid system. Moving around is clunky and unpredictable, targetting fast-moving and teleporting enemies with the mouse is frustraiting and mouse button mashing to attack is so repetitive. There are also other annoyances like dragging items to slots in the game interface and small gold stacks taking inventory space. Graphically the game has not aged very well. Everything looks grainy which makes hard to search small items on ground like rings and potions. And the game view is quite little which causes problems to detect super annoying ranged enemies who will start rapid-firing far away offscreen before you can even see them. Also, there is no clear feedback like how much damage did you cause to your target and does "MAX" resistances actually protect you from anything at all. But the game has its merits. There is no frustraiting character creation like in Baldur's Gate and no stupid RPG class restrictions, so a warrior can use scrolls and a sorcerer can use swords. You have freedom to develop your character whatever you like. And the game world is not some clichéd and generic high-fantasy with elves, dwarves , orcs and such. So the game has it's own style and it's own grim atmosphere. The game has replay value with different character classes and random-generated dungeons and loot. But since there are Diablo 2 and lots of Diablo clones with more fluency, this game is just dated.
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