Posted on: March 8, 2019

fraggleoscuro
Games: 152 Reviews: 2
Great game
I've played many hours when this game went out and it was the best game at its time but 10$... It's a little overpriced in my opinion.
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Originally developed by Synergistic Software and released in 1997, Hellfire was not an official Blizzard product and did not carry Blizzard’s endorsement or label. Despite that, in response to Diablo players who have expressed a desire to experience the content, Blizzard has given the OK for it to be included as a free add-on with Diablo purchases on GOG.COM.
Hellfire offers a non-canonical single-player storyline where players must defeat a powerful demon named Na-Krul who is threatening Tristram. The expansion also adds a Monk class, new weapons and items, new missions, locations, dungeons, and enemies. Hellfire will be accessible while launching the original Diablo.
Battle.net® multiplayer requires you to configure the Router and Firewall Ports, details can be found here.
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Posted on: March 8, 2019
fraggleoscuro
Games: 152 Reviews: 2
Great game
I've played many hours when this game went out and it was the best game at its time but 10$... It's a little overpriced in my opinion.
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Posted on: March 10, 2019
LeaBlak
Verified ownerGames: 20 Reviews: 1
Don't buy it for Battle.net
Because it's not working, even though they use it as a selling point.
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Posted on: May 22, 2024
Xenotechie
Games: 260 Reviews: 7
Setting the stage.
It is hard to talk about a game as old, yet important as this. We're not playing this in 1997, we're playing it today. I propose a simple test. Suppose the Diablo series, and only the Diablo series somehow didn't exist, and a version of it only came out today. Would you have a reason to play it? This might seem an unfair test to a retro game, but I think it really is not. Fallout, Castlevania, a great many older Final Fantasies; all games that pass it in my eyes. Even with endless sequels and successors, they have enough to them to draw a gamer back to the source. Diablo does not. But Diablo is Diablo. Not many game can claim to have launched an entire subgenre. This is not to say that playing it today is without value. It's still a playable game that manages to hit some notes that its successors could not. Playing through it for the first time recently, the relative simplicity endeared the game to me. No fussing about with 13% crit rates and 34.5% health on every seventh kill: there's not a lot of gear and not a lot of stats, but what you do get matters more for it. The relatively slow pace also appealed to me, even if the methods by which it was attained sometimes did not. But it's still an old, rough game, outdone by its progeny over the last couple of decades. Good for the time, yet iterated upon thousandfold, even with newer improvements like DevilutionX. Diablo set the stage for the ARPG, but it didn't start the performance. That honor belonged to its sequel.
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Posted on: March 7, 2019
W__P
Verified ownerGames: 325 Reviews: 2
Finally
How long I've waited for this :D. Funny fact - Diablo I is GOG exclusive !
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Posted on: March 8, 2019
mmarmert
Games: 35 Reviews: 1
Don't let nostalgia blind you
This game was awesome when it came out and if you really want to sink deep into nostalgia you can still enjoy it for what it was. However, its successors have rendered this game pretty obsolete. While the graphics are still beautiful to look at, what really grinds my gears are the combat and movement mechanics. You'll hit multiple hits on enemies right in front of you even though your only job is clicking on them. You will move sluggishly through the levels ... (really, that is the worst thing about it, the movement speed is atrocious; once you go Diablo 2 sprinting you never go back).
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